Stuff that Playing Games Has Taught Me About Real Life

Aug 20, 2010 21:15

For the most part, the real world and the world of games don't intersect very much, and for good reason. After all, the reason most of us play games is to escape the too-familiar realities of our everyday existence for a while and enjoy the novel situations that the game puts us in and the new sides of us that the game brings out: the strategist, ( Read more... )

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reginahime August 21 2010, 13:24:38 UTC
Jumping IS hard. I don't really have the dexterity and reflexes for platformers either, but lots of practice and experience make a pretty good substitute. Recently, I've started replaying Donkey Kong Country 2 for the SNES, which is an extremely fun game with some very creative levels. It also gets very tricky many times and really tests your skill. For example, there are a couple levels that take place in a giant beehive and there is sticky honey on the walls that you have to climb to get up to higher areas of the level. But you can't just climb up along the honey... no, apparently the only way you can move from sticking to the honey is to jump away from it, so in order to make the ascent, you have to jump away from the honey, then in mid-air, push the opposite direction button on the controller so you can jump back toward the honey wall, this time landing a little higher up on it. Repeat until you reach the top. And sometimes you have to do these jumps quickly because there are bees that fly in particular spots that will get you if ( ... )

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purplesapphire August 22 2010, 13:04:57 UTC
I'm also really bad at dexterity in video games. My characters can't even run in a straight line. We used to have a car racing video game, and the cars would hit the side railing, or hit oncoming traffic, or run off a cliff, and my dad would tell me, if that's how you're going to drive in real life, you aren't driving my car!

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