I've been playing around with Zbrush a lot lately. It's not a 3D modeling program; it's really a surface-sculpting program. It's great for making normal maps or displacement maps for 3D models. But, sometimes, it's fun just to do a sculpt straight in Zbrush. I find it much more intuitive than most 3D modeling programs. This started as a plain
(
Read more... )
Comments 1
btw -- *waves* -- I'm in San Antonio this week! However, aside from the occasional decent meal, it's all work and no play I'm afraid, so I can't sneak away to visit or anything.
Hope you're well!
Reply
Leave a comment