Wave Function Collapse for Automated Doodling

Jan 20, 2017 02:03

I've been playing around a little with https://github.com/mxgmn/WaveFunctionCollapse (actually with the C++ port here: https://github.com/emilk/wfc). The algorithm is pretty impressive at randomly generating ( Read more... )

algorithm, geek

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markgritter January 21 2017, 04:40:03 UTC
The creator says the problem with my bitmap is that the lines are too close together, which leads to placement problems, and reports more success with a slightly modified seed:

https://twitter.com/ExUtumno/status/822430758828703745

I'm not able to reproduce this. Smaller grids work OK at 3x3, larger grids have problems succeeding with either source bitmap.

Might be a bug in the C++ port.

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