1. Player Information
Name (or internet handle): Ali
Current characters in Bete Noire: Gregory House
2. Character Information
Name: Art Mullen
Livejournal Username:
marshal_artFandom: Justified
Image:
http://l-userpic.livejournal.com/107911810/34256682 3. Character Information II
Age/Appearance: Art Mullen is 51 years old, a tall, heavy-set man. He has light brown eyes and is bald except for a thin fringe of mostly white hair. He's a bit bow-legged, which gives him a slightly rolling gait.
History: (FANDOM CHARACTERS ONLY)
Art was born and raised in a small town in North Carolina. His childhood was unremarkable. He was an average student not because he's not intelligent but because he lacked the motivation to study. He preferred hanging out with his friends or playing baseball to schoolwork. Like many young boys, he wanted to be a cop but Art never grew out of that desire to wear a badge. After high school, he became a police officer in his hometown and he was content with that job for a few years, even if it tended to be a bit more boring than he'd expected. However, one local case brought him into contact with a U.S. Marshal and he knew instantly that's what he wanted. Marshals were cool, they did important work, and the Marshals' Service had a certain cachet that attracted Art.
After finishing his Marshal training, Art held a couple of different field posts before he returned to Georgia to teach. He met Raylan Givens and his wife, Winona, when both men taught firearms at the Federal Law Enforcement Training Center in Glynco, Georgia. Raylan eventually left for a new posting and they didn't meet up again until Raylan was re-assigned to the eastern Kentucky division of the Marshal's Service, where Art is the Deputy Chief.
Art's first wife was his high school sweetheart. They married a year after graduation, while he was training to become a police officer. Their marriage lasted almost twenty years, and for most of that time, his wife has been a stay at home mother to their three children. Eventually, though, they grew apart. The stress of worrying about his safety once he became a marshal also wore on his wife. They had a fairly amicable divorce but Art has always felt real regret at the failure of his marriage.
His ex-wife and kids stayed in Georgia and Art transferred to the Marsal's office in Lexington, Kentucky. For a couple of years he had the occasional lady friend and he was content with that. He wasn't specifically looking to get married again because the failure of his first marriage still stung. Then one day, while waiting in line at a local sandwich shop, he struck up a conversation with the woman in line behind him. Something just clicked between then and six months later, they married.
Personality:
Art is much as he appears on first meeting--genial, easy going, good-natured. To some extent this is simply his innate personality but he chooses to emphasize those characteristics. He's well aware that life is complicated enough without deliberately making it worse. He prefers to approach new people and new situations with an optimistic attitude. That doesn't mean he'll allow himself to be played for a fool but he will always give someone the benefit of the doubt until proven different.
His general philosophy is to do unto others as he would have them do unto him. With some criminals, at least, the 'doing unto' part is Art doing unto the bad guys as they did unto their victims. Not an eye for an eye, but he will do everything in his power to make sure a criminal pays for his crime to the fullest extent of the law. He doesn't see people in simple terms of black and white--he understands people are more complex than that-- but when his sense of justice is offended, he takes action.
With his employees, his philosophy means that he treats them with respect for their achievements and with understanding for their failings. It's not just an innate part of his personality but also his deliberately chosen method of management. He's aware that as the chief, he sets the tone for his office. He firmly believes that people work best in a pleasant environment so he does what he can to foster a positive attitude. Besides, he's not one to find self esteem by wielding his authority over his colleagues. When necessary, he's the boss. The rest of the time, he's just one of the guys and he's happiest that way.
Art is definitely a no bullshit kind of guy. He'll bullshit a bit himself, all in good fun, but he's generally a fairly forthright man and he does not appreciate having the wool pulled over his eyes. While a patient man, he has a low tolerance for foolishness. When allegedly born again Boyd starts spouting his particular religious justifications for his actions, Art grabs his Bible from his office and slams it down in front of Boyd, demanding to know where these teaching are in the Bible. He doesn't cut his own people any more slack when he thinks they've been stupid. When Raylan got a murderer released from prison because he couldn't keep his dick in his pants, Art reads him the riot act.
The best thing about Art is that you always know pretty much where you stand with him.
Sexual Preferences/Orientation: Art is fairly traditional in his views on sex. He believes that a monogomous relationship between a man and a woman within marriage is the ideal and he has been faithful to both his wives. That's not to say his eye hasn't occasionally wandered, but that's the only part of him that's strayed. He tends to have a 'live and let live' approach to what other people do in their private lives. As long as they aren't hurting anyone or breaking any laws, he doesn't much care.
Powers: None
Reason for playing: I fell in love with Art in the very first episode. He's a wonderful combination of teddy bear and hardass, and while he comes across as a good ol' boy, there's no doubt he's sharp as a tack. I want to play him in a panfandom game because I enjoy the opportunities to take a character out of his comfort zone and see how he responds. A big part of that is tossing him in with new people which can only happen in a panfandom game. One of the things I'm interested in seeing is how he'll respond to Bete Noire's biblical aspects. Art is a Christian, in a pragmatic way. Being confronted with actual angels and demons, and God, is liable to shake him up a bit.
4. Original Character Supplement
5. Samples
First-Person:
I don't know what the hell Raylan was thinking, going into a hostage situation with no back up. I guess I'll ask him, just as soon as I find him. He'd better not tell me he didn't have time because he damn well did. Rachel, Tim and I could've been on the road in ten minutes, fifteen if we stopped for coffee. That was plenty of time to catch up with him before he got to Bo's cabin. And maybe, just maybe, there wouldn't be a whole new pile of dead bodies to add to his total. There's a time to play cowboy, and then there's a time when you follow the rule book. I suppose it's time to review that distinction with him. You know, just as soon as I find him.
Third-Person:
“Any sign of Raylan?” Art got out of his car and quickly scanned the cabin and its surroundings. The day had tipped past noon and the sunlight was weak where it filtered through the trees. It was enough to see the bullet holes, though, not to mention the dead bodies.
“Just bullet casings,” Tim answered, holding up an evidence bag filled with said casings.
“Well, that’s hardly surprising,” Art said with a resigned sigh. “What about Boyd Crowder?”
“Nothing yet. Both Raylan and Bo Crowder’s cars are missing. We assume Boyd took off and Raylan went after him.”
“Probably.” Art had imagined a number of scenarios that explained why both Raylan and Crowder were missing, many of them ending in unpleasantness. Raylan chasing Boyd was not the worst of those. “All right then, you and Rachel supervise the crime scene here. I’m going to see if I can’t track down Raylan or Crowder or both.”
Art drove for some time, occasionally stopping to check in at gas stations and convenience stores along the most likely routes--the ones that led back toward Harlan. If Crowder was shot as bad as Ava had claimed, the man surely hadn’t gotten far. Most probably he’d be headed home, like a wounded animal seeking out its den. He focused his search on Boyd, knowing that if he could find him, Raylan wouldn’t be far.
Apparently Crowder was tougher than he looked, though, because Art kept coming up empty. Even checks with the State Troopers, who’d gotten the BOLO for both cars, turned up nothing. Art was beginning to think that Boyd had gotten tricky and headed in a completely different direction when he drove into a city, a city he didn’t remember being along this stretch of the highway.
“The hell?” Art muttered to himself as he glanced down at the car’s navigation system. It appeared to be in the middle of some kind of epileptic fit because the display flickered with rapidly changing maps before going completely dark. He stared at it for moment, then glanced back out the windshield when the GPS didn’t come back on line.
“Well. Shit.”
Third-Person #2:
Most people described anger as hot and red and all-consuming. Art had experienced that kind of anger before--most everyone had a one point or another. He found that kind of anger easy to deal with. He’d vent harmlessly and then leave it behind him. The anger he felt this time, though, was cold and hard and dark, dark as the center of a black hole and just as powerful. He could not resist it and if the truth were told, he didn’t want to.
When he’d seen that smug bastard in the bar, acting like he owned the goddamn city, smiling at Art like he didn’t have to obey the laws, like he could go around threatening the people Art cared about and no one would do anything to stop him.... Well, Art couldn’t let that go. Someone would stop the bastard and stop him dead.
Art was vaguely aware of Raylan trying to pull him off the bastard but the only thing Art cared about was the wet sound of his fist turning the other man’s face to a pulp. He liked the sound. He liked the feel of blood slicking his knuckles. It satisfied some deep, dark primal urge.
He’d taken the bastard by surprise--apparently he hadn’t thought an aging Kentucky lawman would engage in a little vigilantism-- and put him down. He intended to put him way down, like six feet down, and no one was going to keep him from doling out a little justice. He meant to teach this puffed up little prick, and anyone else who might be getting ideas, that no one messed with Art’s people.
He’d deal with the consequences later.