KapCon has evolved over the decades into a very efficient machine for doing what it does, which is providing a venue for a splurge of one-session games of 3-hours duration. This year with no pre or post-con drinks, no verbal notices between rounds, the retirement of the nomination and voting systems, and it's truly a lean dicing machine. I've never
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I missed the pre and post con drinks, but I've never really found the interstitial times very useful because I've always been rushing around trying to sort things out or get food, or just take a break between people.
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I think whether KapCon changes or stays the same, more helpers around the core will be needed. And really, a lot more than just a new face at the briefings as they used to do before Scott did the whole enchilada for the past few years.
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(One of these years we will also make the switch to a more intuitive room numbering system. But it was not this year...)
The website is another known weakness. At one stage Adrexia offered to build us one in SilverStripe, which was used for the larp cons at the time (and I'm even familiar with the backend), but I was dubious about its ability to display 45 different games and 70-something sessions in a manageable way. Eventually, we're going to have to change though - Drupal is definitely past its use-by.
- idiot
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- Idiot
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