Pave the cowpaths!

Aug 09, 2009 15:57


Here's a nice article on how to design social networks.  The first and most interesting principle is #1: Pave the cowpaths.  That is, rather than imposing your ideas on how to grow the network, see what people are actually doing and create ways to facilitate that.

This relates to my hobbyhorse, how Linden Labs has treated adult behavior in Second ( Read more... )

paving the cowpaths, valve rules, more angst about linden, sl

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rysmiel August 11 2009, 16:01:47 UTC
In re Spore: hell yeah.

Wil Wright appears to have ther firmly avowed belief that games are bad and toys are good, and that making the stuff is the point and it affecting the game is not. I disagree, which is why I do not play Wil Wright games.

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mavia August 13 2009, 05:28:42 UTC
That pretty much explains my problem with Spore... it's a toy game. And unfortunately, not even the cool kind of toy that makes you envy the kid.

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