The moral of their story should be never pick up hitch-hikers because they'll walk right into your floating city, lock you out of all systems and send you packing. At least, it should be the moral of Rodney's story. Not that John was playing the blame game, here. He'd spent the 36 hours they'd been given to pack up and 'gate out trying to talk Ronon and Teyla into coming back to Earth with him to no avail. Teyla wouldn't leave her people and Ronon was sticking to one galaxy until every Wraith was dead. John didn't have the heart to tell him this probably wouldn't last if his old teacher was any indication. When time had finally ticked down, John had headed out with Rodney, Carson, and Elizabeth to take whatever new assignment the SGC had in store for them.
He hadn't realized his new assignment would be leading SG-Not 1 with two red shirts and a doctor who fell down ravines every chance he got. John wasn't even allowed to engage the Ori and see if he couldn't end up with some fresh blood as a result...not that he would consider that. He simply compared them all to Rodney and Ronon and Teyla and whined when every mission ended with an early return to the SGC for self-inflicted injuries.
If they sucked at picking teams, at least the SGC wasn't skimpy with the office digs. In a room that could have house three Majors, the Lieutenant Colonel had himself a neat, steel desk, a sturdy filing cabinet he'd filled with all the manuals people kept handing him, a wimpy model F-15, and a perpetual motion set of swinging balls. All of which meant John hated his office and avoided spending time in it like there were gremlins underneath the desk.
Admittedly, as he sat making his F-15 dive bomb a stack of boring mission reports, John almost wished there was a gremlin hanging around.
[NFB, NFI, aaaand now John is mid SGA 3.10 The Return. This could take awhile.]