Ahahahahahahahahahaha! Good point. (Although if I've understood correctly, the Reapers are in the habit of rebooting again before the new civilisations have finished loading Windows.)
I've read a few explanations of what was wrong with the ending, and it's enough to get me worried about Dragon Age III. I can't believe the same company that gave us Bhelen Aeducan and the Architect could be so tone-deaf.
So far as I understand, the original writer/director/whoever in charge of the Mass Effect franchise was booted off the job near the end of ME3 development. The guy they put in his place wanted to have his own mark on the game, so wrote/directed/whatevered his own ending. It was not the original planned by the original guy.
Can't offer sources beyond 'pretty sure I read this on the internet somewhere'.
I've not played the extended ending, whilst I didn't think much of the last section of the game, I got the conclusion I wanted in Shepard dying and it didn't spoil how good the rest of the game was. Shooting my favourite NPC Mordin in the back because of a choices I'd made in previous games is one of my all time favourite computer gaming moments.
In general, I preferred ME2 because I liked the whole "gathering a dirty dozen" and the way you had to choose people for various mission roles in the final scenario (which could get them killed).
Endings are hard though - and I doubt any ending would have truly satisfied the masses for ME3.
I felt terrible. It started as a calculation, con the Krogan and get their help as well as the Salarians, and in the unlikely event that we avert galactic catastrophe the Krogan aren't going to be a threat. I may like Wrex, but the rest of them are dicks. Then things change with the Matriarch's speech, her and Wrex in charge give me hope that the Krogan deserve a second chance. Then they change again when Mordin appears at the tower on his own. The Matriarch has died, likely because we destroyed all the research to the genophage cure files in ME2, and Wrex alone isn't enough. I agonised for a minute or more before saving the Rachni queen earlier in the game, but condemning the Krogan is almost instant when the moment comes, I pull the trigger and murder Mordin. The cut scene after was hard to watch.
Roleplaying game is a tag that most computer RPGs don't deserve, but ME3 does.
See Im a huge mass effect Fan, I have enjoyed the series all the way through, every complaint people had about the games the designers looked at and then they fixed it which i thought was awesome. What we got at the end of the game for mass effect after an epic series was the 10 minutes that killed it for so many fans, the ending that came out of no where, explained nothing and gave us basically "here are your 3 endings, your every decision mattered, this decision is the most important in the game you get to pick the colour of your explosion" Even the extended scene didnt explain to you anything people actually asked about except why the normandy was travelling away. It has really turned me off any of their games or DLC in future because I know ill have to play through to that ending again.
For me ME3 is the best Bioware game, all their other ones have had bigger flaws than a crappy ending. I can live with the ending given the rest of the games was so good, and besides, they got the important bit of it right for me. ME2 was the story of Shepard's companions, ME3 is squarely Shepard's story, and the thing they had to get right isn't what happens to the galaxy and her companions, or explaining the Reapers, but what happens to Shepard. My Shepard had to die, had to sacrifice herself at the end, and I got that.
Comments 15
I've read a few explanations of what was wrong with the ending, and it's enough to get me worried about Dragon Age III. I can't believe the same company that gave us Bhelen Aeducan and the Architect could be so tone-deaf.
Reply
Can't offer sources beyond 'pretty sure I read this on the internet somewhere'.
Reply
Reply
Reply
Reply
In general, I preferred ME2 because I liked the whole "gathering a dirty dozen" and the way you had to choose people for various mission roles in the final scenario (which could get them killed).
Endings are hard though - and I doubt any ending would have truly satisfied the masses for ME3.
(This is also true for Maelstrom)
Reply
Thoth may largely be me chanelling Mordin, thinking about it.
Reply
Roleplaying game is a tag that most computer RPGs don't deserve, but ME3 does.
Reply
Reply
Reply
Leave a comment