Adeniji: Weekend Update (Plus Monday)

Jun 17, 2008 03:15

I've got the game to the point that I wanted to have it by the beginning of the weekend, although considering the actual time I've put into it I'm pretty satisfied. This post I'm gonna put the pics in the middle of the words to make it more interesting.


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Comments 3

anonymous June 17 2008, 11:24:34 UTC
duel gravity... day dream and nightmare world...

Uhh but really i think you should find one really cool mechanic that you can focus on for the game to make it something unique and special. Make it somehow different from Knytt... besides adding ropes... unless you did CRAZZY things with ropes.

~Paul

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looperinhyrule June 19 2008, 06:28:24 UTC
Needs more sheep

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drxcapio June 17 2008, 18:58:50 UTC
An idea that I had but never had the :effort: to implement was one where you control two guys simultaneously, with really simple left-right + jump controls (plus extra shit like ladders and switches), but with the gimmick that they're tethered together by a rope that you use to solve puzzles, like having one guy pull another up a wall, or using the two of them like a pulley for something.

IDK MAN USE UR BRAIN (GET ONE MORAN)

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