"So, have you driven them all mad yet?"

Jan 22, 2009 14:43

I'd like to take a moment to thank my Unknown Armies players, particularly Weasel, and by extension Fowler, for taking the Way Out hinted at. In the end, things got tied up rather well, and we managed to salvage a happy (for some) ending out of a bucket of potential sad ones, although I did have to play a trump card to do so ( Read more... )

roleplaying, unknown armies

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Comments 5

lucrecia January 22 2009, 16:43:29 UTC
Tch, Weasel gets a mention by name and the rest of us get "PvP help".
That's shocking :P

I'm still reeling...
"Hardcore" doesn't seem to cut it. Now, if you'll excuse me, my character(s) feel a pressing need to update their Facebook statuses.....

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luvlymish January 22 2009, 19:53:51 UTC
Yeah, what she said, never felt so wiped out in my life. I've never woken up before thinking about my *character* as my first waking thoughts.

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archangelonline January 23 2009, 00:16:30 UTC
I wonder if that's why I couldn't sleep ( ... )

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archangelonline January 23 2009, 01:02:52 UTC
On the driving-them-mad front, I think Unknown Armies, in campaign play at least, isn't really meant to be a drive-them-mad game. It's a lot more built around characters striving towards personal goals than, say, Call of Cthulhu, which is more about winning (or at least surviving) battles in an ultimately doomed war against the darkness ( ... )

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bodybag_pilgrim January 23 2009, 02:07:15 UTC
The madness meters are... awkwardly named, I think. It's very much a terminology holdover from CoC, and like CoC the naming isn't a hundred percent accurate to what it does, and promotes questions like the oft-cited jest.

Mostly, though, this is me posting to agree that seeing that look in the player's eyes is always wonderful. That, and the occasional dead silence as PC emotions take over and everyone just sits there, caught up in it...

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