another 84...

Jun 30, 2009 00:26

84 )

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Comments 2

chifley June 29 2009, 15:29:03 UTC
Pack 1 pick 8: I take the Goblin Deathraiders here, but I very well could be wrong. I find Scavenger Drake underwhelming.

Pack 2 pick 1: If we had the Deathraiders I'd agree with you, but with the two Scavenger Drakes I'm inclined to think Drag Down is the better pick.

Pack 2 pick 6: Beacon Behemoth? I really doubt you are either going to play Conflux or come to regret passing it.

Pack 3 pick 4: You've preempted me; I agree that Putrid Leech is the pick.

Pack 3 pick 6: Valley Rannet seems better than the 3/2. It fixes, and in your deck packed full of removal being a 6/3 could be relevant, whereas I don't see the Ogre's ability or body being that relevant for you.

Pack 3 pick 12: You should cut Unbender Tine here but it really isn't likely to be relevant at all.

Much better draft overall and nice to get the win :)

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morefireblaze June 30 2009, 00:40:07 UTC
I'm not as big a fan of Deathraiders as I was in AAA... it's still good, but there are just so many good two drops in the format now that it's less important to me. Drake can be crap, but it can also grow into a huge threat pretty fast, and I did already have bone splinters.

Pack 2 pick 1: was a tough choice, but the 4/3 wins games... hard to stop early and then cheap to unearth late. also, if I was base RB there was also the chance that Drag Down was sometimes only going to give -2/-2 so I went with the bigger overall threat.

Pack 2 pick 6: yeah, I guess I've been hanging around Gerald too long... I just took the mythic as I figured double green was never gonna make the cut in this deck.

Pack 3 pick 6: yeah... agreed.

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