What weird indie game should I run at GASPcon?

Aug 04, 2009 19:30

I ask of you, dear reader: What game should I run at a con I've never been to?

Background:

Jason (a guy we played Polaris with for a while) is trying to convince me to go run something at GASPcon (local con run by the Gaming Association of Southwestern Pennsylvania). He wants to have a bigger presence of small press/indie rpgs/story games/etc. ( Read more... )

gasp, indecision, roleplaying, gming, copious linkage

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Comments 11

tiger_spot August 4 2009, 23:43:21 UTC
I suggest Otherkind and Polaris. Or Department Nine; that sounds neat, although the download doesn't seem to be working.

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mrteapot August 5 2009, 00:16:53 UTC
I wonder if I still have the PDF of Department Nine around somewhere. I thought it was up on 1km1kt.net along with House of Masks, but don't see it now. If I can't find a copy of the PDF, that might eliminate Department Nine from the running.

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mrteapot August 5 2009, 04:11:41 UTC
I fixed the link to Department Nine, having posted it elsewhere after it disappeared from the internet.

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guendolen_sama August 5 2009, 00:57:43 UTC
I rather like the idea of Executive Decision, actually, in large part because we all agreed that it would work very well in a convention setting due to the contained nature of it. However, either of your personally-written games may be a good choice, for the independent nature of the goal in this. Though Polaris sounds like it could be fun too. Or, believe it or not, possibly Puppetland. I just like the sort of paradoxical nature of that set-up.

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scholarinexile August 5 2009, 15:57:53 UTC
A mixed bag of thoughts which hopefully will help narrow the process ( ... )

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mrteapot August 5 2009, 18:21:27 UTC
"If you want to do a LARP"

Either game would probably be done tabletop, as they were originally written. GASP does not seem to be LARP friendly (the GM registration form does not even have a LARP option).

Elsewhere someone else argued for Bloody Forks using the same Pittsburgh local color as a selling point. I think this is an interesting argument.

Lacuna is awesome, but seems like it would be hard to run, and harder to run well.

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lordrefa August 5 2009, 21:22:22 UTC
No useful input on what you should run for this con -- but of your descriptions Don't Rest Your Head and Puppetland both sounded the most interesting to me.

Reading DRYH's blurb on their webpage made me much more interested in checking it out -- and if I had spare cash I might have made an impulse buy of it right then.

Puppetland's page, however, sounds like the inevitable visits we got at the Hex booth at conventions about people talking about their own home-written systems. I got no information on the game, and a whole lot of fluff from the author on how awesome he'd made the product, begging me to buy the print version. I'd be interested in seeing it -- but his webpage makes me think that his product is awful.

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mrteapot August 5 2009, 22:02:56 UTC
The link that included the full text of Puppetland didn't tell you anything about what Puppetland was like?

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lordrefa August 5 2009, 22:13:34 UTC
The blurb.

I'm... "busy". I can't be bothered to download and read a book.
Or even click a link and read a book.

Ok -- I've got very little else to do at the moment... I guess I'll go back and look some more.

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mrteapot August 5 2009, 23:42:27 UTC
Puppetland is a really short game. The "expanded" print version is like twenty pages. The free online one is less than that. Calling it a book is being pretty generous.

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