Project: Real Ghostbusters - 3D
Proposal: To recreate the opening sequence from the long-running animated series,
The Real Ghostbusters as a computer generated 3D animation.
Production Schedule:
Sept. 15 - 30
Modeling - Human Characters
Oct. 1 - 7
Modeling - Ghosts
Oct. 8 - 14
Modeling - Ecto-1
Oct. 15 - 23
Modeling - Set & Additional Props
Textures
Oct. 24 - 25
Break
Oct. 26 - 31
Rigging
Nov. 1 - 30
Animation
Dec. 1 - 7
Post Production
Asset List:
- Characters
- Egon Spengler
- Peter Venkman
- Ray Stantz
- Winston Zeddemore
- Janine Melnitz
- Slimer
- "No Ghosts" Ghost
- Stay Puft Marshmallow Man
- Assorted Demons & Ghoulies
- Vehicle & Props
- Sets
- Ghostbuster Central (GBC) EXT
- GBC INT - First Floor
- GBC INT - Kitchen
- GBC INT - Laboratory
- New York City Street