Game 3, I'm tired and I make a critical play error. I pass the turn with an untapped aquitect and avian changeling, not realizing until the end of his following turn that aquitect grants ISLANDWALK and he, of course, has islands. He's at eight life, meaning that if I had attacked, he would only have two attack phases to deal 17 points of damage total. That third attack phase is enough to kill me. I lose one turn before I can kill him.
It's six in the morning here, and i just came off a nine hour night shift, so these mistakes happen. It's just frustrating when you lose to an obvious play error that's onboard. It's like passing the turn when you could've had lethal combat damage.
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Game 3, I'm tired and I make a critical play error. I pass the turn with an untapped aquitect and avian changeling, not realizing until the end of his following turn that aquitect grants ISLANDWALK and he, of course, has islands. He's at eight life, meaning that if I had attacked, he would only have two attack phases to deal 17 points of damage total. That third attack phase is enough to kill me. I lose one turn before I can kill him.
It's six in the morning here, and i just came off a nine hour night shift, so these mistakes happen. It's just frustrating when you lose to an obvious play error that's onboard. It's like passing the turn when you could've had lethal combat damage.
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I'm not worried about losing to Profane Command in a 4322. The actual correct pick should have been Summon the School.
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Luis
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