Yeah, he probably put the easter egg in as one of the few ways he could get any kind of recognition for the game at the time.
As for the Game Boy Color version, I say just give it a try. A screenshot doesn't do most games any justice and this is especially true with a game like YR-TQU.
Yes, indeed. It's called the "neutral zone". It protects you from the "destroyer missles" (the guided missle fired by the Qootile) but not the "swirl". You can't fire when you're in neutral zone, though.
There's a manual for the game on the AtariAge page. (both scanned and HTML version)
It's worth reading as it tells you a lot about the game, including the various game modes. For example, game 2 on difficulty B is actually what one could consider the standard game (for a single player) on normal difficulty, not game 0 on difficulty A as one might assume.
Comments 4
Had no idea that the Easter Egg I inadvertently discovered back in the day were the initials of the programmer.
Is there a screenshot of the Game Boy version out there?
Reply
As for the Game Boy Color version, I say just give it a try. A screenshot doesn't do most games any justice and this is especially true with a game like YR-TQU.
Reply
Also, weren't you safe from enemy shots in that technicolor bar? It served some purpose I know.
Reply
There's a manual for the game on the AtariAge page. (both scanned and HTML version)
It's worth reading as it tells you a lot about the game, including the various game modes. For example, game 2 on difficulty B is actually what one could consider the standard game (for a single player) on normal difficulty, not game 0 on difficulty A as one might assume.
Reply
Leave a comment