In the beginning, there was D&D, and it was good. Okay, it was alright. Then came AD&D, and it actually was good. Along followed a host of imitators, eventually leading to Nethack. The trend remained the same, however: you rolled up a character, you played it, and if you died, you rolled up a new one. Generations later, along came Diablo, and
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In other news, I found a game online ("stone soup") that looks pretty much like Nethack, but I can't tell if it's a precursor or a future generation of it.
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