To nick from davedevil...How *we* doin'?

Oct 19, 2004 13:30

ANST-wise ( Read more... )

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blue_cat October 19 2004, 05:43:47 UTC
Which Venue?? sorry but I can't keep track of who is doing what in what venue :D

Already complained to him about C/A - and it ain't his baby.

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nevecat October 19 2004, 05:53:29 UTC
Sorry - Garou is my baby ;)

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twicedead October 19 2004, 06:08:12 UTC
Garou is the venue best suited to Ending the World (tm) and thus far it seems to be going well. It's the next 5 months which are gonna be tough.

Otherwise I feel that characters have been impacting suitably on the plot, with only mild USA-focus as compared to other venues.

The venue otherwise seems healthy with a reasonable spread of cheese and power levels. Well done.

Mid YoF report: A

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riksowden October 19 2004, 07:18:53 UTC
Hmm, other than recently (where i fell down) i think its going well. The problem is getting and keeping momentum going on, combined with not penalising those folks who AREN'T on email (etc).

I'd suggest that big things SHOULD be at games (ideally with time for proxies where appropriate), but generally i've been actively enjoying the end of the world for Garou, which is more than can be said for the rest really..

Whats good? Big, heroic, death or glory, against the odds scenes, sacrifice, death, glory, the classic stories (you know the ones - the lone warrior holding the foe long enough for aid to arrive, that could be Leonidus with the Spartans, that could be the Scandinavian axeman at Stanford Bridge, that could be the Para's at Arnheim...its your good, solid tales, that sort of thing) are great.

Everyone seems to be getting the chance for a bit of the spotlight, thats cool.

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winterthing October 19 2004, 07:36:25 UTC
I have actually had more fun in garou than any of the other venues recently. I've had some optimism, seen some tragedies, seen death mean something. I like it. It's made me happy.

Just keep every death as individual as possible. I guess that's it, mostly.

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kathminchin October 19 2004, 13:38:50 UTC
St hat on

We have plots that the characters can interact with and affect.

We have death, glory, traum, angst, hope, teamwork, inspiration.

We have happy players. Dying characters yes, but they are going out in blazes of glory and with their teeth in the throats of the enemy.

*grins*

I think we have the explanation

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