Player Information ;
Your Nickname: Lainie
OOC Journal:
gayistheway Under 18? Noooo
Email/IM: lainiepie@gmail.com ; literally nailed
Characters Played at Singularity: Black-One
Character Information ;
Name: Catherine-B320
Name of Canon: Halo
Canon/AU/Other Game CR: Canon
Reference:
http://halo.wikia.com/wiki/Noble_Team_performance_reportshttp://halo.wikia.com/wiki/Monument_to_Noble_Teamhttp://halo.wikia.com/wiki/Noble_Teamhttp://halo.wikia.com/wiki/Catherine-B320http://halo.wikia.com/wiki/Halo:_Reach Canon Point: New Alexandria mission, post-death
Setting:
So a long time ago in a galaxy far far away, there were these guys called the Forerunners. The Forerunners were a super advanced race that were the pimps of the galaxy until they came down with a parasitic space AIDS called The Flood and everything went to shit. The Flood pretty much nearly wiped them out, so they built a bunch of these high tech installations to study it, and the Halo arrays, which they pretty much used to wipe out all life, thus eliminating the Flood while killing themselves. Yay. But the story about the Halos is not important for this subplot.
So here comes humans. Humans survived the whole Halo thing by the fact the Forerunner preserved the species along with a bunch of others, and lived on to have our long bloody history of killing each other. Eventually humans got tired of killing each other and decided to turn their eyes to space, in which they met up with new people to kill.
Or rather, the new people wanted to kill humans. Enter the Covenant. The Covenant is a religious union of numerous alien species, and they decided that the human race were a bunch of heretics and needed to be wiped out. So begins a long, bloody, brutal war. To fight against the Covenant, the UNSC put together a number of programs to try and create soldiers that could hold their own against the massive fighting power of the Covenant. One of those programs were the Spartan-IIs. Spartan-II's were children taken at a young age, then trained and augmented to be gigantic, super strong, super smart, and super fast. Thus, they are totally GAR. Following the success of the S-II's, they decided to make the Spartan-IIIs because there just weren't enough Spartans. Spartan-IIIs are a little less GAR than the S-II's, but they were similarly of super special mary sue genetics, taken and trained at a young age, and augmented via super drugs this time. Thus, unlike the S-II augmentations which killed off half the candidates, the S-III's had a 100% survival rate.
Too bad that they were made to be sent on suicide missions and thus pretty much wiped out en masse.
Some of the S-III's were deemed too valuable to be sent out to die horribly with their classmates and thus were pulled from their companies before they could be sent out to croak, and these badasses are what make up the majority of Noble Team. You see, later Noble Team would have a very specific and special purpose in the war. As the Covenant comes knocking on Reach's door, the symbol of humanity's greatest strengths, it was Noble Team that was assigned to do some pretty awesome stuff to help save it. Or well, die trying.
Personality:
Brilliant is a word that only begins to describe Catherine-B320, but probably one of her most defining personality traits. Kat is probably the most intelligent member of Noble Team, considered to be a genius cryptoanalyst with a superhuman ability to read situations. She has a voracious appetite for information, always looking to consume whatever knowledge she can. Her curiosity can get her into trouble sometimes, though, as she will sometimes put herself in dangerous situations to investigate something or gain INTEL, and is known for cracking into classified information she shouldn't have access to. She will steal data if it interests her, hiding it from her Commander and team, although she'll casually turn it over if caught. She's an excellent tactician, leading many of the OPs prior and during Reach, more so than Carter. Which begs to question why she's not the Commander of Noble team, but then she walks all over Carter's balls anyway. Either way, she's shown to be very capable of putting together successful strategic operations, although many of them revolve around securing an area so she can then go in and do her own, solo, technological work.
Her demeanor is usually professional - unlike Carter, not once does she call any member of Noble Team by name, even though she's worked with them as long as he has - and she's very direct about business matters, rough and somewhat aloof, but on occasions that professional attitude falls just a little. It's around Carter and Emile especially when a subtle friendliness comes out, allowing her little teasing. She respects Carter immensely and they share a close bond as the only survivor of the original Noble Team; when they're in the same area, it's infrequent to see them standing apart from each other. Like Emile she also enjoys her job, although in a much quieter way. At this point of the war, it's not uncommon for humans to have a bad view of alien life, but Kat's bad view extends to the point of cruelty - in cut details from the game, Kat was supposed to laugh when Six kills moa, which are harmless, avian creatures native to Reach.
Kat is very assertive about her opinions. When she has an idea she wants people to agree with, she practically walks all over the others until they agree. She doesn't so much use force as much as she does use charisma, logic, and charm. She persuades until she's agreed with, or until she's met with counter logic that makes more sense. She is, however, very stubborn, even when it comes down to petty things such as resubmitting paperwork. She will not resubmit things if she has personal records of having submit them already, and when she sets her mind to something, she's not easily convinced otherwise. This is especially true in guilt manners, such as the responsibility of Thom's death. Since she set up the OP in which he was killed, Kat believes that it was her fault he died and cannot bring herself to be convinced otherwise.
Which brings around Kat's biggest flaw. Despite her brilliant and expertise in handling herself in the battlefield, on many occasions she's suffered from underestimating the situation. She doesn't always see the big picture and lacks awareness of her surroundings. To be fair, in both canological situations, it seems like she suffers from a fatal lapse of looking up, when she should be aware of her surroundings in all directions.
Abilities and Weaknesses:
As a SPARTAN-III, Kat was taken as a child orphan and trained to be a virtual killing machine, destined for suicide missions. SPARTAN-III's, like their S-II cousins, have had their body augmented to be better than normal human standards, although compared to the S-IIs which had much more statistically fatal and disfiguring augmentations, the S-IIIs are smaller and weaker. That's not to say that they aren't still strong and fast far beyond normal human standards. Pretty much Kat can run up to an Elite and falcon punch it in the face, and win.
While Kat is still an excellent combatant and brilliant strategist, her real talents lay with her cryoanalysis skill. Kat has been known to break into classified, highly encrypted files just because she can and is curious. Throughout the Battle of Reach, her skills were put to use cracking into various doors and comm relays. She has also demonstrated skill cracking into alien tech and transmissions.
But never let her drive, since she'll drive the warthog back and forth into a tree then right off a cliff.
Inventory:
Custom Mark V[B] armor (light blue)
+ AA helmet with FC-I attachment
+ FJ/PARA variant shoulders
- robotic prosthetic arm (right)
+ Tactical/HARD CASEM6G pistol (one extra clip)
MA37 Assault Rifle (no extra clips)
Appearance:
Like most of the SPARTANs in Halo, Kat is never seen completely without her armor. However, unlike many of her predecessors, she does actually take off her helmet. Without the helmet, Kat is a young woman with tan skin and a scarred face. Her eyes are green-blue, although this may be from her SPARTAN-III augmentations, and her hair is dark brown and cut short. Outside the armor she stands at a height of 6'9" and is an unknown body weight, estimated around the lower 200s, but inside she is more around seven feet tall and much heavier.
Although not a physical feature, Kat speaks with a Middle Eastern accent.
Age: 22 years at death
OC/AU Justification ;
If AU, How is Your Version Different From Canon, and How Will That Come Across?
If OC, Did You Run Your Character Through a Mary-Sue Litmus Test?
And What Did You Score?
Samples ;
Log Sample:
Memories tend to get a little hazy in the face of severe brain trauma. Kat certainly doesn't remember getting shot, although the cracked, bloodied hole through her helmet obscuring her view was a clear indicator something had gone very, very wrong. She doesn't remember or running or falling, just standing in the elevator all nervous energy, looking at her reflection in Six's visor; "Your first glassing? Me too."
She certainly doesn't remember the fall into the Junkyard either, still a little addled from all that trauma. Kat's confused when she wakes up, half buried under a heap of debris and scrap metal. At first, she thinks she's on Reach - why would she have any reason to think otherwise? - but she's quick enough to realize she's nowhere planetside. Her second thought is Covenant, despite the fact she's already observed that the majority of the structures and trash in his heap are man made, because that was the only other logical conclusion. However logical it was though, eventually she had to settle on the fact that nothing actually looked very Covenant-like.
Alone in an unfamiliar, possibly alien structure. Perfect. Her lips purse in distaste.
Even if her visor wasn't so completely fucked she would have found her HUD was totally useless anyway. No yellow dots to indicate friendlies, no red dots to indicate hostiles, nothing. There was an addition to her armor, some kind of bracelet attachment, that she had no idea where it came from. Suddenly anxious, and honestly a little curious, she snaps to full alert, deciding that she probably needs to get out of here and fast before she gets crushed beneath a heap. Kat shifts, scrap metal tumbling down her chest armor, but as she moves to lift her arm, a shock of sudden agonizing pain rips through her shoulder. Her robotic arm was very firmly stuck in a pile of scrap. She works quick, trying to clear away some of the debris, causing more to tumble down like pushing away grains of sand. When she managed to clear away enough to look, the reality that her arm was entwined in too much junk to get free in a timely manner sunk in.
Leave the arm or be crushed. Well, she knew what the lesser of two evils was.
Kat reaches into her hard case for her tools, pulling them free, and then steeling herself as she angles one tool and jabs it into her robotic arm near the shoulder. She can't help it, she cries out, and it seems funny to her that removing an artificial arm would hurt this bad, but then again it was really never meant to come off. The fact that an enemy might have heard that noise wasn't lost on her, she was more alert, and very, painfully aware of how alone she was. She bled a little, and she chewed her lip to keep quiet, sweat rolling down her brow and obscuring her view a little, until the arm finally fell free and she was able to step away.
Breathing heavy, she staggers away from the site of her crash landing, remaining hand reaching up to fiddle with her helmet's comm system. Static. "Noble One, this is Noble Two. Do you read me?" she tries anyway, waits several moments, then repeats again. Nothing but static. She switches the comm channel and her direction, "Noble Team, this is Noble Two. Come in, Noble Team." Static, louder than before. She had to get somewhere relatively safe to examine her helmet, see if the dead comms was due to damage or... something else.
Network Sample:
[ There's a slight pause, just dead air, before a Middle Eastern accented woman starts speaking. ]
Noble Team, this is Noble Two broadcasting on an open channel. If you are receiving, please acknowledge immediately on a secure channel.
[ She's well aware she has other listeners, so she switches her direction to them after a moment. ]
Make yourselves useful if you can. I'm looking for the main control center.