10. Pac Man Championship Edition DX
In lieu of actually saying anything just listen to this
Click to view
Unh. Feel that bass. Also the game is really good and super addictive and deceptively brilliant.
9. Dead Rising 2
Talk about an improvement. Those Canucks took pretty much everything that was good about DR1, except maybe SLIGHTLY worse art direction (but only slightly) and added hot shit like the combo weapon system and made enough small tweaks to turn this into a far more graspabley delicious experience. Hopefully the third title won’t take five years.
8. Civilization V
This picture is representative of the what this game did to my poor laptop. Also what it did to my productivity for the three days after it came out. The only reason I stopped playing is because IT WAS RUNNING SO TERRIBLY GODDAMN
7. Vanquish
Sam Gideon does to robots what Dante did to demons.
6. Starcraft II
Aw hell, it’s about time. A game from this year that I can run? A serious multiplayer game with matchmaking that doesn’t result in me losing EVERY time? Oh boy!!!
5. Red Dead Redemption
I want to say nuff said, but I feel I should say more. So...it’s the best open world game of it’s type. There, is that enough?
4. Mass Effect 2
Nuff said
3.Fallout New Vegas
It’s everything that Fallout 3 should’ve been, except stable. It is definitely not stable. In fact, it’s pretty fucking janky. But it’s soooooooooo good. ...But it’s SOOOOOOOOOOOOOO janky.
2. Super Mario Galaxy 2
I don’t mean any actual offense to Sonic Colors, because I’ve never played it, and , but I guess what I’m trying to say is fuck Sonic Colors. Because some 3D character platformers are able to 1) Actually be primarily 3D and 2) Don’t need 3 paragraphs worth of qualification, justification, and various bits of “BUT THIS TIME IT’S DIFFERENT”
The 2010 Game Of The Year, If You Ask Me... Bayonetta
Putting aside the smacktastic gameplay, the brilliant design, and the funky ass style, y'know why I like Bayonetta?
Because it knows what it is.
It isn't pretending to have some self important story that it fumbles with awkwardly. It's not trying to have "epic" gameplay moments that consist of the exact same shit you do normally, except now you're doing it on a giant guy that's moving around. There are hardly any bullshit puzzles in Bayonetta. It is pure. It is refined. It is the true evolution of an arcade style beat em up. These games exist for two reasons: for skill testing and for seeing the cool stuff. The cool stuff is plenty cool, and the skill testing is plenty skillfull. No shitty mashing please (if you want to play baby mode, change the difficulty level). No pretentious narrative. There is only...the joy.
People don't get Bayonetta. And that's okay. Because I don't get people. I don't get their shitty focus tested middle of the road poor-imitation-of-Hollywood game stories. I don't get their generic gwailo protagonists who are supposed to be relateable but are about as human as the dude from the Transporter. I don't get their dopey, undynamic stand-in-one-place-and-let-my-extend-o-weapon-do-all the-work-for-me gameplay preferences (IF YOU DIDN'T WANT TO DODGE, THEN MAYBE YOU SHOULD HAVE PLAYED A COVER-BASED THIRD PERSON SHOOTER). I don't get their repetitive linear super scripted shooting gallery FPSes. I don't get their shitty movies about fucking vampires and blue cat aliens. I don't get their wretched reality TV (which is okay because I DIDN’T COME HERE TO MAKE FRIENDS). I don't get their dumb faces. I don't get their ugly souls
But I get the hell out of Bayonetta.