Radiance games use a dedicated game mechanic based on six-sided and eight-sided dice. Almost all actions and situations in a Radiance scenario are resolved using the same basic rules, described ( under the cut )
I haven't read Cthulhutech. The dice pool mechanic described above is similar to The Whispering Vault (which I was running when I originally devised it) and Yahtzee. It uses two different kinds of dice so that attributes and skills have different effects - I wanted a skilled professional to get slightly higher results consistently than a gifted amateur with the same number of dice; thus the wild 8s.
There is a more obvious comparison to the One Roll Engine/Reign when you look at the rules for cohorts, which are groups of characters with shared goals and resources (for example, a group of PCs). Cohorts are similar to Companies in Greg Stolze's Reign RPG. I even considered simply using Reign after it was released, but decided against it. Converting Reign to a science fiction setting would be at least as much work as finishing Radiance, and I didn't want to scrap my existing work. Radiance seemed to work just fine at Sydcon last year, and will get another test at Eye-con next month. I'm even thinking of using it at GenCon in September.
I did crunch the numbers some time ago; I wanted to make sure that the difficulty thresholds I'd chosen were appropriate. I'll post them here after I get home later tonight.
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There is a more obvious comparison to the One Roll Engine/Reign when you look at the rules for cohorts, which are groups of characters with shared goals and resources (for example, a group of PCs). Cohorts are similar to Companies in Greg Stolze's Reign RPG. I even considered simply using Reign after it was released, but decided against it. Converting Reign to a science fiction setting would be at least as much work as finishing Radiance, and I didn't want to scrap my existing work. Radiance seemed to work just fine at Sydcon last year, and will get another test at Eye-con next month. I'm even thinking of using it at GenCon in September.
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