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Want to reach me for plot? ALWAYS LOOKING FOR PEOPLE TO MANIPULATE~. Just to talk? Anything will do! Leave a comment here, or:
[AIM;] acidiclexis
[E-MAIL;] atreriaestus[@]gmail[.]com
[LJ;] atreriaestus
Critique:You guys know what this is for~. The usual circumstances. I'm none too confident in my Saïx, so anything is welcome. Tell me
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Comments 12
=DYour Saix is awesome. His voicing is very nearly spot on, his language is perfect. I've only been able to see the interactions in your journal so far, and the only thing that has made me wonder a little bit is that short chuckle to Roxas in his first post. The closest he gets in game is a "hmph", which can be really hard to convey, and I think that's effect you were going for, just be careful with it ( ... )
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I think the one that's helping me with his voice is the fact is Samurai Champloo's Jin and that makes me memorize his tonal quality better. Th-that's just me, though. I'M SORRY YOU HAVEN'T SEEN OTHER THREADS; I haven't done much with him because of ... fff, lack of confidence. I usually find it pretty hard to play the baddies, because while I get the voice and feel down at first, long-term running can be difficult. Staying evil.
I definitely want to avoid the whole Discedo-Scientists-Heart thing. I think Saïx would probably reject a heart that wasn't his own, with it having connotations to his "Diviner" side.
Iiiiii really had no idea how to interact with Roxas, since Days isn't out yet, and ... well, Roxas is a traitor. The chuckle was meant to be more malicious, I think, but I may not have written it well ( ... )
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I do the same thing with Jin. You're not alone. Playing the baddies is difficult, especially in places like this where fighting and killing people gets them nowhere, and their usual goals are blocked off. I know the problem very, very well. If you keep him a manipulative bastard, and give him short term goals focusing on the remaining Org members, and longer term ones centred around Kingdom Hearts and getting out of the city, you should be able to keep it up. The problem with keeping most baddies evil is that they lose direction, but you seem on track to keep hold of one for Saïx ( ... )
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That said, Saix-player-person, keep up the good work. o/
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