If you don't mind me asking: how did you get dark screencaps to look so crisp and luminescent? The icons I made from this scene are grainier than I would like.
To lighten the pictures I mostly use curves layers (how curves work ), then some saturation and brightness/contrast layers. Maybe I'll write a tutorial, if I have time ;)
Technically, I did all of the above, but my icon-fu is very rusty. I haven't made icons since the days when it was en vogue to use an exclusion layer. Long, long, long ago.
I'll check out the vid tutorial, though, for sure, since my use of curves of to kind to punch a random series of buttons and hold my nose and jump up and down on one foot and hope for the best. And if you do get around to writing a tutorial, please do let me know. Your icon work is awesome.
LOL. Exclusion layers? Yeah, it's been a while. Now it's all about adjustment layers ;)
LOL. Curves must be used very carefully. If you use them randomly you'll end up with something ugly 99% of the time. It's kinda difficult to explain (most of all because english isn't my first language :o) but basically, if you drag the curve up it will lighten the picture, and if you drag it down it will darken the picture. Also, the more you drag it up (or down), the more it sharpens the picture. Just move the curve *slowly* and carefully and it should be fine. I know that a lot of icon makers don't want to use them - but really, curves are the secret of icon making. It's difficult to understand how it works at first, but once you're used to it you can't even imagine making an icon (or working on any picture) without using curves.
A quick, and hopefully easy, tutorial.
Let's say we take this picture (that I think you used in your batch of icons)
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I really wanna see the next episode now. :)
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If you don't mind me asking: how did you get dark screencaps to look so crisp and luminescent? The icons I made from this scene are grainier than I would like.
Reply
To lighten the pictures I mostly use curves layers (how curves work ), then some saturation and brightness/contrast layers.
Maybe I'll write a tutorial, if I have time ;)
Reply
Technically, I did all of the above, but my icon-fu is very rusty. I haven't made icons since the days when it was en vogue to use an exclusion layer. Long, long, long ago.
I'll check out the vid tutorial, though, for sure, since my use of curves of to kind to punch a random series of buttons and hold my nose and jump up and down on one foot and hope for the best. And if you do get around to writing a tutorial, please do let me know. Your icon work is awesome.
Reply
Exclusion layers? Yeah, it's been a while. Now it's all about adjustment layers ;)
LOL. Curves must be used very carefully. If you use them randomly you'll end up with something ugly 99% of the time. It's kinda difficult to explain (most of all because english isn't my first language :o) but basically, if you drag the curve up it will lighten the picture, and if you drag it down it will darken the picture. Also, the more you drag it up (or down), the more it sharpens the picture.
Just move the curve *slowly* and carefully and it should be fine. I know that a lot of icon makers don't want to use them - but really, curves are the secret of icon making. It's difficult to understand how it works at first, but once you're used to it you can't even imagine making an icon (or working on any picture) without using curves.
A quick, and hopefully easy, tutorial.
Let's say we take this picture (that I think you used in your batch of icons)
( ... )
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I can't stop looking at your icon :)
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I have two
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While capping the first episode I noticed that he does that a lot. We should start a drinking game!
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