Application blah and Permission meme for Reality Shifted

Oct 12, 2008 14:14

Player Name: Alice or Jeannie, whichever you prefer.
Player LJ: N/A
Email and/or AIM: ingeniouslyinsane@hotmail.com / ingeniouslysmart
Timezone: GMT +9
Other Characters: N/A

Character: The Eighth Doctor
Series/Fandom: Doctor Who
Deviance: Deviance 1, I think. It follows the canon verse of the audios.

Age: Around a thousand, claims he's around nine hundred, looks around thirty-six.
Gender: Male... more or less.
Species: Gallifreyan/Time Lord

Canon Used: Mostly audio canon and movie canon (obviously), with some disregard for the half-human thing. And, well, lots of other things. Most of the movie was bull, I only accept that it might have vaguely happened.

I do accept the books as canon, I place them as having happened before the audio canon, but I haven't read a lot of them. References to it might be inadvertently ignored, and yet I might make a lot of references to it myself.

Appearance: Average height, curly, almost shoulder length brown hair, and lazy blue eyes. I just want to point out that his hair is more reminiscent of what Paul McGann had in Withnail & I rather than in the actual Doctor Who movie, because his hair is prettier there and it was real, rather than a fairly crappy wig. He dresses in full Edwardian regalia, with a green velvet jacket he claims to have obtained from Oscar Wilde, a cravat, a waistcoat, and a pocket watch.

Psychology: The Eighth Doctor is generally jovial, kind hearted, childish, and more than a little arrogant. All of this, of course, is more or less a front. There is a part of the Doctor that is all that, but it's not a very big part, just the part he lets show, rather than the part he really thinks. The Doctor is both idealistic and cynical, both incredibly confident in what he can do and yet equally self-conscious of what he can't. He's in constant contradiction with himself, whether it's between what he's thinking or what he feels, what he believes and what he's scientifically inclined to think.

He doesn't really believe that he's a good person, thousand years old and that's a lot of time to kill a lot of people. It doesn't really matter to him that it was usually to save someone else, to do it for the greater good, and that it's impossible to save everyone, but he still believes he can, and he has difficulties in the area, even if it all turns out well in the end. Someone always dies, and that someone always could have been saved, if he was just the littlest bit quicker with this, if he'd just thought of that there, he could have saved them. It's one of the many reasons he doesn't let himself think about the past because if he does, he begins to obsess over things he could have done and all the what ifs of countless amounts of situations. However, it's this particular train of thought that makes him want to do it, save lives, it's that... guilt, in a sense, that make him more determined. He always tries to make it so that as few people as possible die on his account, and that makes him very persistent.

He does actually live on the adrenalin rush of being in danger, of having adventures. He loves it, thrives on it. There always needs to be a problem for him to solve, a mystery to find out, a world to save, he needs that to survive, basically. It keeps him sane. It's technically a cycle, but it's a very loose cycle that's always different. If he didn't have adventures to have every day, he'd go a bit mad, and yet sometimes he even feels a bit guilty, because it's that same need for danger that usually gets things he cares about into trouble.

One thing that he is honestly, is his interest in life. He's fascinated by it. Bit of a scientist by heart, but Eight's a bit of a product from the Romantic era, loves poetry, art, and books, everything that... well, everyone appreciates to a certain extent, but it's rather heightened in him. As said in Zagreus, he prefers books to people on the whole. But beyond that, he loves everything and all things, it's sort of instinctual to him, to have interest, to adore new strange things that weren't open to him before. Plants, animals, other people, he immediately takes a liking to them, no matter what they are. Even if they've tried to kill him, he's always willing to give another chance because he really, awfully, terribly, wants to believe in the best of people, mostly because he can't believe it of himself.

Emotionally, he's somewhat rather open, if slightly flippant and light-hearted about it in an attempt to make it seem less intense as his emotions really are. He's very lonely, that's something he can't really help, because he travels and people come and go all the time. Of course, he grows even more lonely in the future, but the Doctor dislikes his people to a very large extent, perhaps not Romana, but he doesn't like them very much. Doesn't want anything to do with them most of the time, and they're technically the only ones that can keep up with his lifespan.

At the moment, he's also dealing with the Zagreus consciousness in himself, and therefore has flashes of being pure evil for the hell of it and even when he is the Doctor, he has trouble remembering who he is and what's going on.

Other Skills/Abilities: The Doctor, despite many, many, many evidence, events, actions, situations and occurrences to the contrary, is a very intelligent individual. He uses his wiles rather than any physical object to solve problems and generally save the world. Despite this, he does use his deux ex machina AKA sonic screwdriver quite frequently in the case of locked doors and imminent danger when he has no other option, despite the fact that the screwdriver could have fixed everything ages ago. While not violent in any way possible, he does sometimes make use of his Venusian Aikido, which he hasn't used properly in several regenerations, and so ends up hurting his hands as well. He is also very good at slight of hand, and likes to borrow things from people on occasion when it suits him.

Other Weaknesses: In defiance of his 'very intelligent individual' status, the Doctor is also quite dim. Usually his obliviousness is an act, but he can be clueless and immature because... well, he's the Doctor. He can be a little too trusting of others, and his perceived arrogance in his own abilities usually get him into situations that are worse than the ones he started out with. His main weakness, however, are his friends. Between the Universe and the death of someone he cares for very deeply, whether as a friend or something else, it would be the Universe that has more of a chance of total annihilation. But he can also be tempted with promises of sweets, usually jellybabies, and tea.

History: Back in who-knows-how-long-who-cares-anymore, the Doctor ran away from Gallifrey, stealing a decommissioned TARDIS (a time and space ship) and landing on Earth with his granddaughter named Susan in a junkyard. The unusual qualities of Susan's intelligence drew the interest of two of her teachers, Barbera Wright and Ian Chesterson, who followed her back to the junkyard and got caught up in events. Barbera and Ian eventually managed to get themselves back to Earth, and later the Doctor locked Susan out of the TARDIS when she fell in love, not letting her give up a life in favour of him. He later regenerated into the Second Doctor, who, after meeting and travelling with several companions, was exiled on Earth, and forced to regenerate by his own people, who also erased the memories of his then current companions, Jamie McCrimmon and Zoe Heriot. His subsequent incarnation, the Third Doctor spent a lot of his time on Earth and with UNIT as his TARDIS couldn't work, before finally being able to travel himself. He died of radiation poisoning, turning into the Fourth Doctor. ... the Fourth Doc's history is sort of ... seven-years-long, so I'll condense it into "he spent seven years of the show being freaking awesome, nuffsaid". And then they threw him off some tower. That's not a dignified way to go but someone had to be getting sick of somebody after seven years. Douglas Adams also left around then, so things also got significantly less funny. Anyway, so the Fifth Doctor was all blonde and pretty and liked cricket, and to a lesser extent, wore celery, until he died after being poisoned and used the only antidote he had to save his companion Peri. He was a bit crazy as the Sixth Doctor, tried to strangle people, wore eyesobbinglypainfulohgodpleasemakeitstop jackets, which the Time Lords dragged him and put on trial for. Well, not really, but damn, they should have. Still, trials happened, until nefarious plot was revealed and he was let go, and died ambiguously to turn into a more awesome Seventh Doctor, who was Scottish and did awesome things with awesome Ace and her awesome explosions that blew things up with awesome. Until he was cancelled, taking Aweso-... Ace with him. She probably went to do some awesome things.

All of this was intermitted with Daleks, the Master, world domination, universal domination, domination in general, world destruction, universal destruction, destruction in general, subtle maybeperhapsisitthereUST with companions, dressing up as cleaning ladies (okay, so that was just Three, but hey) and yummy yummy angst.

The Eighth Doctor was born, very unhappily, in a morgue freezer, in nothing but a sheet and no real memory to speak of. He later finds the clothing for what he'll wear for the rest of his incarnation in a locker, much to the disapproval of most of the people who like watching Paul McGann walking around in a sheet. His seventh self had been shot and then was killed on an operating table by a woman surgeon named Grace, whose face he glimpsed before he died. As a result, he latched onto her immediately when he caught sight of her again, getting into her car, where he pulled out the scope that had been embedded in his chest from the operation, convincing the woman that he was, in fact, the man she inadvertently killed, albeit not having the same face.

At her house, glimpses of his memories keep coming back, and as they go for a walk, he recalls his planet, and gains an epiphany. That his shoes are perfect. The Master, being all gross and evil, opens the portal to the Eye of Harmony in the Doctor's TARDIS and his memories suddenly flood back to him. If the Eye of Harmony is opened fully, the whole universe will collapse, and yadda yadda yadda. Grace and the Doctor save the world, and the Doctor offers Grace a ride, which she gracefully (oh, pun!) declines. He goes off alone.

Oh yeah, did I mention there was snogging? There was that. Because it was made in America.

Anyway.

A major point in his life, comes when Gallifrey is destroyed, and he is forced to spent a hundred years alone on Earth without his memories and with just a box that is, unknown to him, what's remaining of his TARDIS as he catches up to Fitz, who is waiting for him in 2005. It soon becomes clear much later that Gallifrey wasn't destroyed, or rather it was, but he has an opportunity to restore it with the Matrix that he downloaded into his head before the planet was wiped out, which has been what's keeping his proper memories from returning. He restores Gallifrey from the Matrix, saves the day, travels with Fitz and Trix for a while, until they decide to settle down once and for all and he leaves.

He later lands on the R-101 airship and meets a cabin boy, who is actually a girl named Charley Pollard. He saves her from the R-101, putting all of history in great danger. They eventually are forced to deal with this and go a universe with something that has anti-time instead of proper time, where they meet the Never People, who are all former Time Lords who have been erased from existence so completely that no one, not even the Time Lords themselves, can remember them. They have been escaping from their universe through the rip in space time that Charley is creating. The Never People, in an act of revenge against the people who created them, prepare to send a casket of anti-time to Gallifrey in a Presidential time capsule by possessing most of the people on it, intending to wipe the planet from existence and subsequently destroy the universe. The Doctor, in order to prevent this, materialises his TARDIS around the capsule before letting it explode. The anti-time seeps into both him and his damaged ship, infecting them and turning them into embodiments of Zagreus, a childhood nursery rhyme on his planet. The Doctor, never been one to conform with the whole idea of destroying a universe, promptly loses most of his memory and wanders the TARDIS, followed by voices of a previous body, and occasionally a version of pure Zagreus himself, who looks exactly like him, but has a voice that has had cool sound effects done to it.

Reality Description: The Doctor's reality is ambiguous and constantly changing. Since his TARDIS and him are connected, even more now that they are both embodiments of a monster called Zagreus, the physical world of the insides of the TARDIS is confusing. He can change what he wants, but he can only do it through effort of will, and if he doesn't have enough of that will, solid things stay solid. Whether they are real or not is also hard to say. While the TARDIS has always been bigger on the inside than the outside, it seems to have grown, to infinite, unfathomable depths. If you are lucky to find a corridor, you can see it go on and on forever, to an impossible horizon.

But you'll have to be very lucky to find a corridor. Because the TARDIS is infected with anti-time, it is, like the Doctor himself, scattered and confused. Rooms warp and merge, and doors that had led into a perfectly harmless music room before might perhaps turn out, the next time you open it, to have Atilla the Hun waiting on the other side. It is, in itself, a whole new world, with beings and entities that are usually not there, and if they are there, they usually don't notice him, being all not real and everything. The few beings who do talk to him involve a ten foot long cat, and a disembodied voice of his Third incarnation. The cat is at best obtuse, and at least somewhat life-threatening. It is there (albeit only on occasion) to give him clues, to guide him on his way, and help him find out what's going on and piece the Doctor part of himself back together. The disembodied voice plays a similar role, to a lesser extent.

The most frequented rooms in this reality are the console room, the library, a chamber with a large glowing ball of something or another, and, surprisingly enough, a forest. The console room looks as it always does, just much darker. The time rotor gives off a dim light, revealing a scattered mess of books, candles, and over-stuffed chairs in the vast room, with the console itself taking up a fairly small amount of space in comparison to the room in the centre. It's all very Victorian/steampunk looking. The library looks like an ordinary library, with one vastly important difference. None of the books have any words in them. All of the novels, tomes, textbooks, are completely blank, just white pages and nothing else. The chamber with a large shiny glowing ball of something or another is the only place where the Doctor can think sensibly, as himself and not Zagreus. It is a pocket of the TARDIS that has been untouched by anti-time, and therefore gives him an area to breathe. In any other room, Zagreus begins to assert himself more as a presence. The Forest is in essence a part of this chamber, the Doctor is still able to think clearly while in it, leaving him able to talk to Zagreus himself, while still being able to separate himself from that entity. The forest is an ordinary forest with trees, but not much life. There are no animals in it, just plants, and it is all, of course, not real. The Doctor is able to chop down trees without an axe here, which he does if bored or needs to make a commotion.

A very important fact to point out here is that the Doctor cannot leave the TARDIS. He can make it as far as the control room, but the doors leading out will refuse to budge. Thus, he is left to wander depths of the TARDIS, for who knows how long.

First Person Speaking Sample:
[Walking, clearly distracted and mumbling to himself. He doesn't seem to notice much of what's around him, and what he does take in seems oddly expected.] Doors, doors, there're too many doors in this place! First forests I didn't plant, then monkeys I never commissioned to write Hamlet -- I wanted Winter's Tale, damnit, there's that great bit about the bear -- , and then cats trying to trap me in boxes, it's all a bit much, I think. Now what is this place. I'm fairly sure I didn't have any of this in the TARDIS before. That's very strange. Usually the cat has answers, but it seems like the curiosity got the better of him. Or I hope so. Unpleasant thing. But there's no voice here either. No voice, no cat. Nothing to guide my way, what, where or when ever that way is. How odd. No, I'm definitely sure this isn't anywhere in my TARDIS.

[Loudly] Hello? Is anyone here? I'm mad. And I need to find a way. Doesn't particularly matter which way, just a way would be fine.

Third Person Writing Sample:
He tried the library again. Books, books, rows, stacks, aeons of books, between them, at least one had to have the answer. It was a library for heaven's sake, not all of them could be blank, surely.

The entire room was thankfully quiet from disembodied voices of former bodies or cats that were a ridiculous length as he climbed up the ladder and perused quickly through whatever he laid his hands on. Keats. Irving. C.S. Lewis. All empty. Not a spec of word in sight except on their covers. And that, he thought, was entirely missing the purpose of what a book was supposed to be for. Books were for reading. What was the point of books that didn't have words to read?

Books clattered on the floor one by one, until he grew bored. That was all he had to do here. Bide his time, wait for the next clue to pop up and lead him on. He was being sick of being lead on. He needed to get to Charley. Now. Not in the next century, now. But clearly that was a goal out of his reach if he couldn't get anywhere.

Leveraging his body on the two sides of the ladder, he slid down, shoes clicking very sophisticatedly on the floor. If he wanted answers, clearly he would have to make some sort of commotion. And falling trees always make for big commotions. And he would be there to hear its sound as it fell. And if that didn't work, well... He'd just have to try harder. But cats liked to climb trees, and that was a feat somewhat difficult to achieve when lacking trees to climb up in.

He tried the door he came through first. He quickly closed it when an arrow burst in from the other side. He tried again. Corridor this time. Good.

Did you read the rules? Yes. BUT I'M BETTER THAN RULES.

☆ Threadhopping with this character - yes/no/maybe so?: Go for it. Why not. This is what you do, no? Completely fail at trying to figure out what's going on and get a screwed up inbox for your efforts. Hell yes.

☆ Backtagging with this character - yes/no/maybe so?: Since I backtag excessively myself, I'd be a hypocrite if I said you couldn't. Well, more of a hypocrite, and I'm fine with my current state of hypocrisy right now, thanks.

☆ Hugging this character?: As the Doctor? Recommended. As Zagreus? Wear armour. But feel free.

☆ Giving this character a kiss?: Hey, who snogged who up a tree?

☆ Punching this character: As the Doctor? Have fun. As Zagreus? Bring weapons. But still, feel free. And I don't just mean in general. I mean specifically here.

☆ Is there anything ought not be mentioned near this character?: Ah... well, no, actually. I think the great thing about this Doctor is that anything you tell him will probably be forgotten at some time or another. But if you have listened to Zagreus and know what happened, try not to give away what's going on, that, at least, I request you keep a bit of a quieter mouth with. But yeah, Time War? He's probably going to freak out about it at least ten times, all separately.

☆ Is there anything you need us to know about interacting with this character? Special physical features, fighting abilities, STUFF: HE DOESN'T WEAR A WIG. D:<

☆ Anything else, please mention here: Have a cookie. Actually.. no. My cookie.

roleplay: realtiy shifted

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