♚ the basics
Name: Ellis
Age:23
Gender: Male
Canon: Left 4 Dead 2
Grade or Class Taught: Handyman
♛ in depth
Personality: Ellis is a very easy-going guy. However, not only is he easy-going, he is also very childish, to the point when other’s around him wonder if it “sometimes feel like we're babysitting?” and even state that Ellis is “like a five-year-old with guns, and a comprehensive grasp of every swear word in the English language.” This doesn’t seem to bother Ellis, perhaps because he knows they’re right, or perhaps because he’s just so much of an oblivious optimist that it just goes right over his head. In fact, his optimism is practically unbelievable. Even in the absolute worst of circumstances, he manages to stay the happy-go-lucky person he is, finding pure joy in practically anything-including killing zombies on a concert stage.
Before the virus, he was the type to spend his time drinking with his buddies, working at the mechanics, playing bass with his band, and visiting mom every Sunday for dinner, and these sorts of behaviours only continued during the attack. He found a new group of friends, Nick, Coach, and Rochelle, and was absolutely keen to impress them with his daring and daring stories, even if it isn’t a true one. Because of this, they (and usually everyone else) treated him like a kid brother. Maybe it was the way he would go off into one of his long-winded stories about him and his friends or a guy he heard about, or maybe it was that optimism of his. Maybe it was a combination of both, but either way, he’s the rather well behaved younger brother you (didn’t) wish you had-those long-winded stories usually stop mid-sentence if you ask him to.
With all of this being said, he’s actually fairly smart, even if it isn’t book-smarts. He makes a good handyman, and holds a somewhat conversation with ease, though he’ll always want to go back to one of his stories filled with gore and guns.
Ability: Technopathy; diagnosis of technical problems, telepathic control over machines and mechanics, though he prefers to fix things himself without the use of his powers, unless there’s someone there to show off to.
Temporary Healing; should there be any damage done to himself or others, he can create a type of temporary healing, sort of like on-site first aid-a mana-based tourniquet and bandage for wounds, if you will.
Extra Sensory Perception; put simply, this is Ellis’ good luck. Little things might change, just enough to give him the good luck to pause long enough to catch his breath to see that right route through a maze, or he might get a feeling and get all his supplies ready to fix something before there’s a massive break on one of the training programs. However, because he truly thinks it’s just a little bit of luck, he has very little control over it.
Canon Background:
Character background;
Game setting/storyline AU Background: Born and raised in a small town a few miles away from Cresent, Cross, Ellis was content with his life at home for the first fourteen years of his life. Things were really easy-going and laidback-just how he liked it. He spent his time with friends (especially his buddy Keith), and his mother, cruising through school and through life. His little town was a cozy one, where everyone knew everyone, and everyone was normal. But, gradually, Ellis began to grow a fondness for machines-particularly automobiles and guns-and he started to tinker around with mechanics and such. So, when that fondness became even more of an understanding of the machines he loved dearly near his fourteenth birthday, he quickly got himself a (rather unofficial) job at the local mechanics, easily fixing the cars that came in.
Within a year, his power was noticed by one of the auspicious schools in the area, and he was given an invitation to it. Ellis immediately accepted, after all, it was a way to make his power even stronger, and maybe…just maybe, he’d be allowed to go work on one of his idol’s cars in those races, or maybe they’d let him even design a new one and get into some of those commercials! But, though his grades in his power-related classes were always close to the top in the class, he was just barely passing his academic ones. Even so, he soon had gotten through every class about mana they had to offer, meaning that it was just becoming a normal high school for him.
So he went out looking for even more schools.
That was when he got a second invitation; to Estrasia Academy.
At the age of eighteen, and in the third year of his schooling, he transferred into the academy. In fact, he did well, too, maybe because he liked it much better than the old school-though he still went back home every chance he got to spend time and impress his old buddies and his mom with his new skills. However, after spending two years there as a student, Ellis left, his contract fulfilled. He got himself a full time job at that mechanic’s, and spent more time with his old buddies than ever. Him and Keith got into even more trouble than they used to, and every part of life was great for Ellis.
Three years later, however, disaster struck Cross. Something began to plague various parts of the country, destroying people and making them into disgusting creatures that could only be described as zombies. Officially, it was named as a virus, and there were hints it was related to a type of mutated rabies, passed on through bites and clawing from infected individuals, though people nicknamed it the Green Flu. One single bite, and people were changed. And Ellis was soon trapped in his hometown as the zombie plague started to overtake the areas around them-he didn’t evacuate soon enough, along with many of the others in the town, bullheadedly assuming that whatever it was would simply pass by them.
The zombie plague soon took over the entire town. and Ellis, with his powers, was one of the only survivors. He armoured a truck against the zombies and fled to Cresent, where he had heard there were functioning evacuation stations.
There, he met three other zombie survivors, Rochelle, Nick, and Coach, simply from a mad dash to get to one of the evacs. They had banded together, working as a team to survive. It turned out they were too late, though and the evac station was empty. Given no choice, the four went off to go find another evacuation site. Over the next two days, they worked together to make it deep into the center of Cresent, killing zombies to survive-even though they all quickly found out that they were all immune to the infection. Though they were clawed and bitten time and time again, none of them had begun to change.
This time, they managed to make it to an evac, though they had to dodge the bombs the military had resorted to dropping to solve the problem of the plague-there were just too many infected and there seemed to be no other way to get rid of them without risking more lives. The military picked them up in a helicopter, and brought them to safety. However, they wouldn’t release the four of them immediately. They all had to be tested to see if they were carriers. Each quarantined away from the others, they were tested.
Ellis’ test came up positive. Immediately, all contact with the other three was cut off, and he wasn’t even allowed to send letters to those who lived out of his little town. The military had to do some more testing before they could release him. It took months for them to find anything, leaving Ellis alone to his own devices; something that an extrovert like him started to get bothered by pretty quickly. Almost just as quickly, however, the scientists created a type of medicine that cut the virus’ effectiveness at spreading by a fourth. Within another few months it cut the contagiousness of it by another eighth.
And, by the end of January, they managed to make a prototype that cut the contagious properties of the green flu by half. Seeing it as an opportunity to get out of the military’s clutches, Ellis volunteered to be the one who tested it. It seemed to work, the samples they took from his saliva showed that the virus’ numbers had fallen by half.
Somehow, even he wasn’t sure how, he managed to convince one of the high-ranking officers that he should be released, under the condition that he was to be observed carefully. But where could he go that the military could easily keep an eye on him?
Ellis eventually contacted the principal of his old school, Estrasia academy, and soon found out exactly where he could go.
He could be the handyman for the school, and stay under supervision until such time as they would allow him out even further into the world. Though it meant that he had to stay away from too much physical contact with anyone, the school was as close to a home as he had left, his little town had been utterly destroyed, and he had no idea where Coach, Rochelle, or Nick had gone.
So to Estrasia, he went.
Appearance:
♜ permissions
Injuring/Maiming: Go for itttttt. He'll just injure/maim you right back, man. Unless you're a lady.
Killing: Please do. Just know that when he comes back? He's gonna figure out a way to kick your ass.
Hugging, Kissing, etc.: Um... Actually? Please do NOT. Not unless you want to be a zombie. You can hug him if you give him (and me) enough warning though. And I suppose a kiss to the cheek or somewhere that ISN'T going to leak bodily fluids on you is fine.
Deaging, Genderswapping, etc.: Do it and have fun with it~
Mindreading: This is a yes! Mostly? He'll be thinking about the time he spent with Keith in the past, how to fix this, that, or the other thing, the plague.... Nothing particularly incriminating.