I'm going to tweak it a little bit before "release" (make the glitching come in a little slower... have it triggered by collecting the "gems", etc). That'll come loose in a couple of weeks, perhaps.
What I really want to do is implement the cartridge interrupt, where if you put it on a flash cart and pull the cartridge out while playing it triggers some sort of strange ending. Perhaps that is the win condition!
Everyone looked at me like I was insane when I demo'd the game today, as expected.
I'm pleased to read about the rape of your eyeballs. X-D
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What I really want to do is implement the cartridge interrupt, where if you put it on a flash cart and pull the cartridge out while playing it triggers some sort of strange ending. Perhaps that is the win condition!
Everyone looked at me like I was insane when I demo'd the game today, as expected.
I'm pleased to read about the rape of your eyeballs. X-D
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Rob, your academic work is really exciting -- I'm really enjoying reading your blogs about it.
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