[ planeo ] Potential App: World Info

Nov 07, 1990 13:36



Earth
Game of Fate

Ability Changes:
Magic is a different concept in Game of Fate. It is derived from genetic gifts, so characters who do not have these genetic abilities cannot use magic. For cross-canon characters, these genetic abilities are best summarized as empathy and magical capacity. If your character has either of these then they will remain while in the Game of Fate world. Chi is different from magic, so don't confuse the two.

You need both of those abilities to be a natural in magic. If you've only got one then there is an alternate way to retain your abilities in this world. You can acquire a device in the world that will make up for whatever you're missing. Buuut devices can only be acquired through the MASQ and respond to a language called Magien. Read more about them here.

Ability Limitations:
If your character has the traits that are gentically needed for magic then you can determine them by this world's standards;
Empathy is linked to personality. If you are a caring person then you have strong empathy while if you're self-centered you have very weak empathy. So even if your empathy was super awesome in your world it may be watered down in this one.
Magic Capacity should reflect your character's canon power level. It refers to have much magic they can safely process at once.

Luckily? If you are using your own genetic abilities for magic you do not need to worry about this world's magic price system.
If you are using a device, on the other hand, you do need to look it up. The device page explains more about device power levels, so please look it over!

For standards;
In this world, Kuroneko Satou is technically the strongest witch ever. Her powers are limited to 50%, so other characters without limits may pass her. However, I'd really like it to be respected that if her limits were taken off she would far surpass anyone else who is in her world. It's fine if a character surpasses her outside of the Game of Fate universe (I can't control that), but anyone inside her world needs to be below her.
Below Satou in terms of power are Vinita Godono, Fate Dystini, and Anatasia. Vinita's power is enough to maybe destroy a country if she wanted (Satou can destroy or recreate the world when at maximum strength). I'd like most everyone to be below Vinita's power level as well. If you might be above it then you'll get power limiters put on you.

I'm sorry for them being so strict! ;___;

Form Restrictions:
There are no form restrictions in Game of Fate land. HOWEVER; you need to blend in. If you cannot hide your cat ears then please just don't come. It's harsh, but the magical community in Game of Fate is a secret. The last thing this society needs is for someone who hates magic to get a clue and begin another genocide.

The same thing goes for things like gundams and futuristic technology. It's requested that you be very secretive about it. An incident in this world would be very unhappy.

Social Restrictions:
Hinted at above; Magic in Game of Fate land is a secret. There is an organization creatively called "The Witch Hunters" that aims to wipe out magic related genes, even if it means killing everyone who carries them. They're also very good at sniffing out clues, so even the smallest tip off could help them locate a section of the secret magical community and kill them in their sleep. You don't want that.

Magical affairs are monitored by a group called the MASQ. They hunt down criminals using magic and work to keep magic a secret. You'll have no choice but to interact with them to get a magical device. They're not exactly evil but they will be monitoring everyone with magic very carefully. They may arrest you if you use magic openingly, but they will also clean up the mess you make and bail you out of troublesome situations.

Notes:
It's the early 2000s in Game of Fate land, but technology is like that of 2010. Technology in this world advances quite quickly because magic allows for short cuts.
Additional Information:
Link-fest tiiiiime!!!!
Game of Fate Magic
WIP Series Outline
World History
The MASQ
Devices
Magien
Key Characters
Witch Hunters

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