<< |
^^ |
>> Sector 6: Struggle
IJI
...him from one of them! That's just gotta work!
More health! Let's go.
This area is sealed off, but blowing up this tank opens up a way down...
And the battle is still underway!
But hey - I increased my Strength! I can kick these bastards over.
And llllook what we have here!
PVROOOOOOM
It's hard to see in all this chaos, but I'm using a secret skill here!
If you press the Use button an instant before getting hit, you don't get sent flying nearly as far by the attack. Also, if you dismount a shredder, it retains its moment, meaning it's gonna slam into that Trooper now.
!
Komato Assassin
Armor: 200
HP: 4
Weight: 1
Security: 9
Height: 2.2m
That's right, Asha wasn't the only one.
Strategy is about the same as Asha, only not as long or challenging - I favor the Shotgun against vanilla Assassins.
Even when you "kill" one, it just teleports away, leaving a bit of nano in its wake.
So on the surface, this mission is like any other - infiltrate whatever parts of this place the Tasen least expect, kill as many as possible. However, there are two differences here - one, this is the Tasen's final planetary outpost, so we can expect them to fight fiercely. Two, and this is the bad news - Assassin Asha is in charge of us Assassins now. yeah, Asha, the guy who lost his right arm in the most stupid way conceivable, the one trying to become known as "the best unit in the army".
Permission to speak freely here, but gimme a damn break - he may be strong, but he's too full of himself to understand that we Assassins ain't got a thing on the Annihilators and Generals, not to mention Iosa. We're the most efficient brand of cyborg when it comes to amount of kills versus death count, sure, but that's because we use stealth and have refinement in our skills - Asha thinks he's a one-man army, not part of a team. I mean, what kind of idiot gets so caught up in a battle with a few Elites that he teleports halfway into a wall, reducing his arm to a bloody pulp before he managed to get out of there? Not a lot of people would survive that kind of thing, I'll give him that, but you'd think it'd cut his ego down to size just a LITTLE.
Terminals! Terminals everywhere!
Back into Tasen territory again!
Increasing my cracking skill a bit - there are more weapons I should be building.
Hell yes Shredders!
I can kick these assholes too!
They have a chance to duck under it, though.
BERSERKER
MUST GET TO SHREDDER
I AM NOT GETTING TO THE SHREDDER
Yesssss
Another Terminal!
Making progress.
The Komato are slaughtering us, and our last remaining army is falling apart! We're done for, and so are the humans - the Komato will annihilate them along with everything else on the planet. It's like we destroy every planet we even touch, because in one way or another those damn Komato find us every time! I've NO idea how they did it this time, unless that Human anomaly was involved!
Nanospaaaark!
Every now and then, you encounter a Berserker armed with one of these, too.
Here's that security door we opened below!
Stay calm everyone, you know how Assassins fight. If they're in for a serious fight or are lying in ambush, they prepare themselves by creating a mental map of the area. These areas are small, so if you encounter an Assassin, just keep running - when they're pumped for battle, they won't dare follow into a place they've never seen before, because they're afraid of teleporting into walls and floors.
They have a habit of running from fights when they start taking damage, though, so they're practically impossible to kill. Even if they drop parts of their Nanofield behind, they're not dead - they're just retreating. If you ever killed an Assassin, I think you would certainly notice the enormous self-destruct explosion.
Yeah, we did manage to intercept them, but I only got one. No more shipments this starturn. Get this - only top Annihilators are issued Splinterguns, and now I think I know why. It's essentially a combination of a Tasen Machinegun and a Komato Shocksplinter!
I know some Nanoweapons use fused Tasen and Komato technology, and the army is willing to use them in the field without us knowing, but this is awesome news. You know why? Machineguns are easy to get a hold of. We're all issued a Shocksplinter as standard equipment. All you gotta do is bypass the security in field 662 of prime 17C of the Nanogun, replace all opcode 16s with 5s, and the failsafes should practically do the job for you. I swear this took me cycles to get right, but the weapon is a beast, it bypasses the Shock projectile and just jams out Splinters like there's no tomorrow.
Be sure to crack yourself one, but don't use it where any Berserkers can see or you're in deep trouble. NanoBitSplit faced military law for it.
Power to the Troopers buddy. /Craxmasta
Ominous hallway!
Time to take on another Assassin!
Gotta keep to the taller parts of the area - if you can't jump over this attack, you're fucked.
4 damage later, the fight is mine.
Alright, squad. Our target is the super-powered human that supposedly roams the area - I know the rest of the Assassins got better missions, like hunting down Elites or sabotaging Tasen medical supplies, but a job's a job, no matter how easy.
Remember the bounty: 10,000 Units for a total termination of the Anomaly, ten times that value for an intact body, a hundred for live capture. For you ternary dorks, that's 1212210202001 Units.
Next time: The last part of the Sector!
<< |
^^ |
>>