Final Fantasy 7: Advent Children is a 90-minute CG film sequal to a popular RPG video game originally released in 1997. The original game became a near-instant classic and sold millions of copies worldwide and remains a top favorite among present-day gamers, with one of the largest video game fanbases in existance. By the time I, however, had
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Texturing and modelling are amazing... although the texturing on Bahumut was... "flat" to me. Not interesting enough, except for the feathers. Maybe it was just setting. This huge wrecked city that's all gritty, and this nice clean brand-spanking new armor on this monster.
Animation... it was amazing when they were moving slowly. When they got going fast though it went beyond unrealistic, it went to just plain lag jumps it seems. Like a laggy computer game where fights consists of a series of stills and you don't see movment between.
As for acting... the supports really *didn't* act it seems. Hell not even Cloud too much. He had one mood the entire movie. The badguys on the other hand... damn they were good. Reno and Rude also portrayed a lot, even more then the obvious humor.
Anyways.... now I should maybe [eyepatch] that game...
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:X you'd understand if you'd played it *flees*
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Must find this movie now.
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Swearing is largely dictated by translator. You can easily translate a lot of japanese phrazes from anywhere between "You are a bad man :(" to "You are a F00king bastitch mutha fscka!". I've heard "Nani sore?!" subtitled as both "What is that?!" and "What the hell is that?!" I hate to say it, but Cid's swearing was most likely a creation of Square-US, not the original japanese FF7. Though he probably did speak really rudely, and the translators tried to convey that in english with swearing. So I guess it's roughly the same.
The subbers probably didn't take as much time as they should have to match square-US's personalities. The official dub/sub might do a better job of this.
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