Awesome! I plan on using your wall light for sure- always disliked that bowl. :) (It'd be nice to know what was wrong with them for future reference. You never know, I might get the urge to slave something to a game light!)
There was just some mismatching. Here's some of Lunie's explanation: "I took the material names and mesh group STRs from the original lamp. Because it is easier than cutting and pasting all those lines. Then in the BHAVs, just linked to the correct line number for each relevant mesh group and material. You had some misnaming in yours, they need to match the lamp you slaved to. This is also the reason for the not working groundlightpattern."
Comments 7
Reply
Reply
Reply
So much shinny usefulness ^_^
Reply
Reply
"I took the material names and mesh group STRs from the original lamp. Because it is easier than cutting and pasting all those lines. Then in the BHAVs, just linked to the correct line number for each relevant mesh group and material. You had some misnaming in yours, they need to match the lamp you slaved to. This is also the reason for the not working groundlightpattern."
Reply
Reply
Leave a comment