LISTEN UP. IMPORTANT MOD POST ABOUT CHANGES IN PURG.

Dec 19, 2009 03:25

Okay, first off - don't mind the icon. *Uses the randomizer too much ( Read more... )

player input, mod post, important

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Comments 6

Realism. ignis_procella December 20 2009, 21:16:21 UTC
Some of the things I'd like to see addressed personally about the plot and or game play of the game is the 'realness factor'. More often than not I find that games with extreme issues ( such as being stranded in a place with no food, real shelter, and monsters roaming around constantly ) are ignored completely. Any living creature stranded in a place would be under some extreme physical and psychology conditions constantly. Considering the supposed state of the lower level a lot of characters would fall to the rule of three ( ... )

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Clarification, Gods, and RP. ignis_procella December 20 2009, 21:25:59 UTC
On clarification: My major concern is with rules and regulations on moving up to the upper realm. I personally had some issues back when I first joined about moving up. They were of course addressed, but it left Axel stranded in the lower levels for an extra two-three months. I don't believe it was very clear for the most part that one could visit the upper levels to find a job, and work said job. It would be nice to see an expanded rule/expectation set listed in the Information ( ... )

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This is about to be long. alchemyxfreak December 21 2009, 04:31:05 UTC
Before talking to the other mods about your suggestions and points, I'd like to address a few things myself ( ... )

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alchemyxfreak December 21 2009, 04:35:04 UTC
On Organization and Rules:

I am working on, and have been working on, updating the FAQ - removing things that no longer apply, changing things that need upgrading and adding things that should be there which aren't. Considering you don't socialize in chat and I try to keep my personal issues out of the game, I'm not sure whether or not you realize this - but the changes being made stopped because of my own personal life. I've had a lot of work related issues and sickness and death since April, and it just wasn't on my mind to tidy up Purg, dealing with all of that. Point being, tidying up the rules and information, and organizing the game is in the works - and will be resuming full force shortly.

I'm sorry that there was confusion for you, but the mods are always available on AIM or by e-mail, if there's something you want to clear up in a timely manner. Our contact information can be found not only on the Taken List but in the Purg profile, for easy access, because there's no way to assure everything is 100% clear to everyone who ( ... )

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alchemyxfreak December 21 2009, 04:46:32 UTC
Realism, and the lower level:

Realism is an iffy subject. Your character is not stranded on a deserted island, they're in an underworld of sorts - they are neither truly alive nor truly dead, although they can die, they do respawn - and there are a number of ailments and natural physical reactions that can not happen in Purgatorium. On top of the fact that residents on the Lower Level can improvise and request help from friends and aquaintances above - Purg is a magical place, so I imagine the environment itself would change things, there. Simply put, if characters were dying every few days or few weeks, it would get old pretty fast. But again, we are working with what has been handed to us, and what the players did not want to see change.

So, I hope that addressed some of your points, and feel free to reply with anything else you might think of - because we will be discussing everything, and as I said this so far has basically just been my view of things. And even that, not completely.

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perarduaadast December 21 2009, 04:38:58 UTC
Gods: I agree with Vista. In addition, we really only have a single god that is toying (in his own way) with the characters themselves. It would be marvelous to see another god, or perhaps even some purg-specific characters that exist solely for ensuring the despair and unhappiness of those here in Purgatorium. (As a twist, we could recruit certain people anonymously to play some of the purg-specific demigods(?) that roam around and toy with the characters in horrid ways; if that makes sense).

Despair: Once more, Vista has a very good point and it's one that i've felt I agreed with for a long time. Purgatorium itself is meant to be a place of despair and terror. Right now it seems that each and every character seems to have their own sense of complacency with how things are and they are far too comfortable and even commenting that things are boring. I have an issue with that. I believe that each and every day, even for those on the upper level and ESPECIALLY for those on the lower level that things should never be easy or boring. ( ... )

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