Sexism and racism - or, at least, their elements - are prevalent everywhere, even in places that aren’t immediately obvious.
Pac-Man was designed around an eating theme (and given colorful, non-threatening graphics) because the designer was trying to appeal to female players, who were an untapped market at the time. He couldn’t come up with a good
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It's silly to think that the artist is a bad person for making something you don't like... and really, if you're bothered by things like 'this game uses the standard social convention that a generic person is a man' then you're probably bothered by waaaaay too much stuff. The giant boob lady is something more reasonable to be offended by I'd think but still -- sheesh.
Also, the word 'objectifying' should be banned because the whole concept is stupid.
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Wouldn't it be cool to live in a world where sometimes a random character's a woman and it's not A Statement About Women? When a random character is a man, it's not A Statement About Men, after all.
Telling the artist that something had offensive elements is a way of pointing at things that could be better; the artist isn't a bad person, but the art may have done something he (or she, but I'll guess he, here) didn't intend. And that's cool; that's okay. The artist lives in the culture; we can't expect the artist to see everything the culture does poorly at once. But we can poke the artist about it, and say "maybe you're saying something extra here. Maybe you don't mean to be saying it?"
And sometimes the creator didn't see it, and can improve it. And the art gets a little stronger, and the story's a little less about reinforcing things in our society we don't like ( ... )
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Is there a difference between “I don’t like it” and “I think it’s harmful”? I don’t know.
Is there a difference between “this work has flaws” and “this work is worthless and its creator is a bad person”? I believe so. http://www.socialjusticeleague.net/2011/09/how-to-be-a-fan-of-problematic-things/
and really, if you're bothered by things like 'this game uses the standard social convention that a generic person is a man' then you're probably bothered by waaaaay too much stuff.
I am bothered by it, because I know it affects me. My subconscious reaction to the large white mentor in Journey’s cutscenes:
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But I am, really, rather tired of it. Especially of that being the vast majority of what's out there. But the answer to bad art is more art. I don't think it's pointless to criticize artists for falling into the same bad habits that industries have been encouraging for decades or centuries. Haranguing them is pointless, maybe. Noting it isn't. Pointing things out is how we learn.
... eventually. One hopes.
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