Solforge

Feb 09, 2014 19:03


It’s taken me longer than I expected, but I’ve been looking into the free-to-play electronic CCGs that have been coming out in the past year, starting with Solforge.

The overall game structure is similar to Magic - hardly a surprise given that Richard Garfield was involved. You’re trying to reduce your opponent’s health to 0 by casting spells and ( Read more... )

game design, gaming

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Comments 5

rowyn February 14 2014, 16:16:08 UTC
We should play some time, if you decide to keep playing. :) I was playing daily for a few months, but haven't been even collecting the login rewards lately. I do like the game, just not the random matchups with human players and playing the computer gets dull.

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quarrel February 14 2014, 23:30:44 UTC
The daily grinding is the worst. Getting the full free benefit takes three games, so you make a hamstrung deck, make the AI use it, set it to "Easy", and knock it out three mindless times every single day. Sure, you could play real games instead. Those aren't as boring, but you won't necessarily win them either, and since the whole point of daily grinding is getting more cards to help you win in that very arena...

But yeah, we should play.

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rowyn February 15 2014, 19:58:50 UTC
I usually played on Hard after a couple of weeks, since I liked playing against the computer for quite a while. I'd only switch over to easy to knock out games if I got bored or didn't have enough time.

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rowyn February 15 2014, 20:00:26 UTC
Oh, and my Steam handle is Rowyn. Will you email me yours? LJ doesn't seem to be sending me comments lately. 9_9

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