So I was talking about role-playing to one of my coworkers today (She is just getting into it in her college) and she asked me how I came up with the characters I played. I long ago came up with a formula that has kept me happy throughout my college career: I take an existing character and then start changing them until they are a new character
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Ashan?
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And meeting new gamers is always fun, if only because you have someone new with which to squee in their general direction.
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I think I tend to build characters that are about relationships rather than any other inspiration. When I build a character, the first questions I ask are "what does he love enough to kill or die for?" and "what won't he do, no matter what?" and everything else grows from there. I think a lot of my character design process grew out of reading the Villain-Building Workshop on GiantITP when I was in High School. That article's had a pretty potent influence on my character designs.
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