zip a de doo dah

Sep 11, 2007 03:06

You have no idea how much I want to just drop all my classes and projects and fall into a coma of ultimate blissfulness, not waking up until direct google uplink brain implants become cheap ( Read more... )

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Comments 7

vulpinepilot September 11 2007, 10:14:34 UTC
well how much is left to do in the game? I haven't looked at the to do list in a while.

and have you considered music for it at all?
I mean, you may or may not have thought about doing any for it. as Kezz practices guitar, he is becoming better at imagining music in his head, he just can't really write it... yet.

what difficulties of levels do we need? I can probably help design some that are easy or at least cool looking.

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reversegecko September 11 2007, 15:28:54 UTC
I've been working on a bit of music but it's unknown whether it will work out or how long it will take. So, we may have to lincense or find someone with already finish music to contribute.

On levels, we mainly need to go through and beautify the ones we have. More levels though wouldn't be a bad thing - but it's not the priority at this point. I was thinking we should do a level LAN sometime soon because everyone can work on levels.

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Music bgoulding September 12 2007, 08:17:40 UTC
Hey, haven't seen any of you guys in a while but I was randomly on my LJ friends page and came across this. I have seen the Electropy trailer, first of all it's looking great and I would love to help out on it in any way possible, even if you just need me to play it and give some good feedback. More importantly though, my roommate just finished his first CD and I'm sure he would let you use his tracks for free if not just a very friendly deal. I never thought of it until I read this post but it's a pretty unique style that I think might work well with the game. One of you should hit me up this week, I'm moving back to North Dakota (hopefully temporarily) next week and we should talk about this and just hang out in general. My number is 720-470-1621.

Bob

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Re: Music reversegecko September 13 2007, 08:04:17 UTC
Yeah, we should totally hang out before you go back. You haven't seen our place yet either. Brian will call you.

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jonaswills September 11 2007, 15:41:51 UTC
w00t! i think the trailer was a good timing though! its building up a lot of interest and that will help motivation!

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q42 September 12 2007, 01:55:13 UTC
jeff has a point though, interest can weign.. so it's important to not let all that energy around the game fade..

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