Crowndsourcing Part III: Good Guys, Bad Guys, or Bad Guys Who Think They're Good Guys?

Apr 14, 2013 17:21

If y'all remember the previous 'crowdsourcing RPG' threads I posted earlier, you will recall that I had the idea of throwing out a general premise for a campaign I wanted to run and letting others shape the particulars.  It went pretty well overall, but I'm too damn lazy to link back to them ( Read more... )

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beccastareyes April 14 2013, 23:58:34 UTC
One thing that happened in a d20 Modern/Urban Arcana campaign I was in was that the PCs were hired or recruited by an NPC because they had all encountered the supernatural (or were the supernatural) and he was putting together the urban fantasy equivalent of a troubleshooting team. There were a few standard missions, then we had an extended run into the Amazonian jungle to do something (I don't remember what, it was ten years ago). Our characters do what they are supposed to, discover some secrets about the campaign world... then the base starts breaking and they hit the escape pods ( ... )

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brother_dour April 15 2013, 06:31:31 UTC
Yikes. D20 3.x has been out that long? I kind of feel old now...

Yeah, I don't like the writing their characters for them part, either, which is part of the reason why I think the idea might not work well in this instance.

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brother_dour April 17 2013, 16:14:16 UTC
Yes. Just like in real life (Hitler probably did not think of himself as the bad guy). But- how do you construct a campaign that slowly lends the heroes to suspect that they're really not?

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