On making people happy

May 14, 2008 10:32

Found while reading (ok, I'll admit, re-reading) a somewhat depressing interview with the creator of the Space Quest series:"I don't believe there is a job out there that won't prove to be a disappointment to me since I've already had the best one in the world, regardless of how bad and how hard it was at times, and how many personal sacrifices I ( Read more... )

geekiness, random postage

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Comments 4

wzdd May 14 2008, 13:20:31 UTC
I feel like, whenever I comment in your journal, it's just to make some smart-arse remark. BUT if I had created something as great as Space Quest, the rest of *my* life would be a meaningless void too!

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rorted May 15 2008, 10:16:07 UTC
That's funny because I get that same feeling whenever I update my journal, with the possible exception of this and a few other entries.

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roslyn May 15 2008, 07:20:37 UTC
I really loved Space Quest. In fact I really loved every Sierra game ever. Sigh. Why did the 90s have to end (in respect of computer games, at least)?

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rorted May 15 2008, 10:22:07 UTC
I don't see why it should ever have to end, especially when the classics are more easily available than ever. And if you get tired of those you can always make your own Dink Smallwood add-on. For me the 90's ended in 2004 along with my D-Mod development career.

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