The first Online game

Mar 05, 2007 17:55

So we did the first online session of strangers last night. The biggest problem was no ones fault but my own. I thought that an online session might go faster because the players would be more focused. I was so very wrong, not only did my players fail to begin the next adventure but they took four hours to say: "we leave the camp". I think the ( Read more... )

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Comments 2

jojoferret March 12 2007, 22:44:12 UTC
I think the online sessions are working out rather well. I had personally expected more complications and problems than we have really had.

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royal_black March 13 2007, 03:15:42 UTC
fair enough

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