Gaming History

Aug 13, 2006 13:14

Back when the NES was in it's heyday my friend and I "designed" a game for it and sent the design doc over to Capcom USA (thanks to an address I had found in one of my magazines). Of course we were rejected but I finally dug up the rejection letter and the design document which I'll slowly scan and post up here for you to laugh at ( Read more... )

old, art

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Comments 6

ensuing August 13 2006, 20:45:27 UTC
I want to unlock an Alien Mistery!

I have to show you some of the comics Noah, Nathaniel, and I used to draw sometime. =D

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samiamwork August 14 2006, 02:47:04 UTC
YES! I demand childhood humiliation!

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ninja_nik August 13 2006, 21:51:37 UTC
Wow...it must be one misterious rode...

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samiamwork August 13 2006, 22:32:43 UTC
"Mistery" was misspelled, but "rode" was intentional. I have no idea what the exact reason was but it was something about it being cool because it was spelled different. These days that seems to be a popular thing to do. For realz. We were trendsetters! lol

I should try and decipher what the erased text in the lower left says. It might unlock a mistery.

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tsurara_mai August 14 2006, 01:30:12 UTC
Aww. My cousin, Ryuichi, and I designed a game for Sega Genesis called "Where is Ecco Jr.?", which was supposed to be a spinoff of the Ecco the Dolphin games. Looking back on it, it was cute. It only had 2 levels though ("Where is Ecco Jr.?" and "He is in the Dark Cave"). Saddly, I don't have the concept sketches and notes anymore.

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samiamwork August 14 2006, 02:42:58 UTC
It only had 2 levels though ("Where is Ecco Jr.?" and "He is in the Dark Cave").

HAHAHAHAH
That sounds like an awesome game.

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