An aside: I’ve had a fundamental problem with vampires and vampire fiction for quite some time. There are elements of the genre that appeal greatly to me… I like the feel of the Other, I like the opportunity to add some degree of dusty, moss-encrusted antiquity to the modern day and I like the feel of nature-red-in-tooth-and-claw that’s inherent in
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Walker sat, caked with grave-dust and tall in the saddle. A pair of hellhounds paced in front of him, yawning and cracking their jaws as they stared Shuck down.
Shuck moved fast, letting the Mark pull him past Rat’s Alley, through the Long Tunnel, past the Four Nails, left and right through Undercross until he stopped in the Nursery.
There's a bit going on in my most recent Pitch-a-Week that's backstage but worth knowing. Thus, a bit of liner text. For those who might want to play this in future and can't play through knowing some secrets...
Talking with c3fyn, I was inspired to do a little more with my pitches than just toss them out and hope for fertile ground.
Decided to start with Slow Boat to Fast City, because I love that setting so very, very much and I wanted to write something with regret and brutality in it.
I sort of dig the latest White Wolf thing, Geist: The Sin-Eater. It's got a good bit of creepiness to it, it's a little less clunky than Wraith and, well, ghosts. What's not to like
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This flies a little bit higher and wilder than some things I've put out there. Still, could be an interesting scrim for a Nobilis game or a high-kicking Savage Worlds thing.
As always, my use of other languages is not based on accuracy as much as general magpie shininess. So shiny, Arabic names for Allah.