Legacy[1]
Werewolf: The Post-Apocalypse
Commuters throng the city streets, going to work. Banners advertising the 2012 Olympics and a Bright New Future hang from lamp posts. The Thames shines silver as a mirror beneath the morning sun
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As I say, we'll be putting out more shortly - this was mostly to get the practical side of game plans out into the open.
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And I don't think I'll be planning to start up a monthly game character in london at the moment but if you would actually like people to effectively help NPC in the pbem context then I could be persuaded. You know I always like playing my glasswalkers and general city types. :)
And yes, you did confuse me briefly with your bold shout of Legacy. As you say though, we will be pretty much finished with it in a week and a half anyway. :)
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Me, Sarh & Maddie. Will edit post...
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Me!!!!!! I want to play an old, crothety, Silver Fang!
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Had any thoughts on auspice?
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"This is how it has been done for centuries. These are the stories that have been handed down from Elder to Cub as the years have gone by that make us, define us and give us the meaning to our existence in the fight against those that wish to destroy our life. Who are you to question what has gone before? Make your own way and once you have the legends with you, you can make a change. Until then, learn. For you have much to learn. Now let me tell you of He Who Forced Rage and why even one suc as you can make a difference"
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Besides and I'm sure I'll regret this what is a "special snowflake"?
Drop me some details as and when.
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Every character should of course be individual...but Special Snowflakes can at times take that to extremes, by being an amalgam of *all* weird/rare/custom-written things. The vampire who used to be a mage before they were embraced, who is also a kinfolk and is best buddies with the local werewolves...oh, and they have a changeling godmother as a supernatural ally - you get the idea!
There's room for rare character types within reason in a big game (if it's a global game of werewolves, having a couple of were-rats, were-ravens etc characters per country isn't unreasonable) - but in a small game, it rapidly gets silly.
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I doubt I'll have enough free time for another rpg, but keep me posted, just in case.
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