The Day I Wake Up In Strange Mood And Inaccurately Narrate Ultraman Mebius As A Light Novel

Sep 03, 2022 00:09

The day a monster wipes out my team, gets killed by a red-and-silver giant, and I (figuratively, to my shame) tear off the giant's skins for cartwheeling all over town and destroying hopefully empty buildings.

The day that little oddball kidnaps four selfish strangers to paint my wings, eat my curry, and fight my monsters.

The day Ultraman does such a bad job of valuing his own life a monstrous bird poisons him, but he recovers in time to play his part in the resident monster professor's make shift plan to use our weapons to beat that overgrown poisonous bird.

The day a pocket monster bonds with a crybaby, who runs away but later finds courage to order that pocket monster to protect us because of my awesome speech.

The day the lone player picks a fight and quits, denies and accepts a challenge, then cries because he sucks at being alone.

The day the action girl mocks my skills, apologizes for knowing better, and fortunately learns to tolerate the contraption we are both stuck in.

The day a glutton-ish alien visits, eats out half a year's worth of my incompetent boss' food coupons, but later recovers his own food supply which would eat our planet if not for everyone but me working to shrink it.

The day I discover my old captain is alive, but he transforms into a blue giant and attacks our Ultraman.

The day the blue giant purposely reveals that he uses my old captain as a shell, but my now captain whom I don't address by rank stops me from doing some violence and maybe helps me realize my old captain is not as dead as everyone believes.

The day we defeat our first arc monster villain, who had been turning into a woman and taunting my old captain, without sacrificing Ultraman and the blue giant, but the latter dies anyway.

The day I bark at everyone, get reprimanded by the cutest oddball alive, and stop being single-minded like the blue giant did before, who miraculously revives in a new form and gets a name at last, courtesy of yours truly.

The day our incompetent boss gets assigned to dispose of dangerous substance, comes back empty-handed, and kidnaps the crybaby, the oddball, and the monster professor for some reason someone other than me suspects having to do with sudden growing giant statue that uses everyone as target practice.

The day our action girl gets a day off in mountain with her old boss, then a bad-mannered centipede-like monster interrupts their not date and Ultraman appears for no reason but I forget to be mad because the action girl gossips about me to her companions and makes me sneeze.

The day the monster professor's mother sees him on TV, tracks him down, but is sent back home empty-handed because our professor wants to be in danger without her knowledge (spoilers: he fails).

The day I bust up our wings and make the old mechanic mad, then compounds my sins by patching up the wings myself, but it is in no shape to face monster and we would be done for if not for a new plane, which I master after three seconds of panicking.

The day a large comet with aliens riding on it approaches Earth, sending comet chunks down and forcing us to vaporize all of them with primitive weapons while the oddball makes some friends.

The day I remember my old captain forgets about me and makes me wonder whether he is really that blue Ultraman (he...is), then we learn how to push past our limits and make him so proud that he leaves Earth in our hands and Ultraman a too cool to live weapon.

The day the adorable oddball is wrong and I am right, a.k.a. the day Ultraman overlooks us little Earthlings and blasts the new comet before we even get there then makes up for it by saving our action girl from being eaten by a cute-faced monster.

The day the lone player spoils our day by showing off, and I consult the captain (whom I call by rank now, took me long enough, you say), who suggests that we should open our hearts to the lone player, and as I have no special power, it takes the oddball guilt-tripping him into having fun to do the trick.

The day our incompetent boss fakes being sick, sends his underling to do some spying, who actually possesses some brains and ends up noticing the two monsters have similar relationship as himself and his superior.

The day we answer an SOS from a spaceship, find no survivors but a recording with oddly familiar voice and face, discover the action girl's weakness, and selfishly leave the poor oddball behind to deal with the monsters that resemble our first arc villain.

The day the little oddball goes on an errand and we paint wings without him, then the same monster from before catches my wings, but Ultraman pulls me back from the brink of death.

The day the action girl goes on a date with a policeman, who turns out to be fake and takes her to another dimension where she was still young then ends up sacrificing himself for her.

The day the little oddball cries a river at our festival but suddenly turns toward civilians, making the incompetent boss mad, but I stand up for the oddball, then I am possessed while blood rains down and remember nothing until seeing my flame-painted memory display shot to death by that little oddball, who has the gall to lie about me telling him to do that and a good sense to run away from my not entirely fake wrath.

The day the dimension restrictor expert (or something like that) visits and puts our captain in a panic and the lone player in an instant love, resulting in their flirting their way through the day and tricking a sleeping ugly monster to not execute the outdated command to destroy Earth.

The day the captain is shot by the enemy monster and I swear vengeance, but fortunately he gets well enough to lead us into closing (for now) the dimension breaking in the sky.

The day our incompetent boss wants us to do his homework for him, but messes up a capsule of the monster that once defeated (another) Ultraman, causing blackout in the base and requiring the real Ultraman to save our collective hide because we confuse the poor capsule Ultraman with our instructions.

The day the crybaby runs literally into her old friend, who has a hidden agenda and wants all our dirty secrets revealed by recruiting a gossip rag writer who gave the lone player a hard time but pretends not to remember him, but of course the friend is foiled by the crybaby's steadfast faith in him, which he may or may not deserve.

The day my heart nearly stops, the day I would rather not die, the day I will not repeat.

The day the oddball tells me some truth about himself after leaving me a flame-painted good luck charm, then the tough enemy from last time appears again, forcing my hand in revealing the oddball's identity to our other teammates.

The day I remind the team not to breath a word about the oddball, who wakes up in time to mis-buy the captain's birthday present, which they all blame me for being clear as mud in my instruction (I was, but did I see anyone explained it any better?), then a living flying saucer wants Ultraman dead.

The day a not-so-peaceful alien comes with a monster to ask for reparation for his father's mistreatment, too angry to listen to our side of the story (which I don't even know, but some random kindergarten school principal does) and attacks the town with the monster, but no Ultraman yet because the poor oddball is still confused from his out of town patrolling trip.

The day the monster professor is smitten by his college senior's pretty sister, who repays our kindness by burning our lab with blue fire and turning into a monster, forcing us to attack, but the professor gets mad at the oddball for almost beaming her into oblivion.

The day an Ultraman with fancy head pieces beats up our Ultraman and tells him in no words to practice, but, facing with his non-progress on making his kick stronger, the oddball is so discouraged we all decide to cheer him up with food (always works), and I show him how to light a fire without matches, which gives the oddball ideas on how to defeat the cowardly mirror-orb alien that uses us as hostages.

The day the blue giant messes up the town and we all scramble for a way to prove the blue Ultraman's (and my old captain's) innocence, and if the headquarter had let us in on their plan to establish alibi for my old captain by jailing him and only letting him out when the blue imposter appears again, I and the oddball wouldn't have separately bothered the "just doing their job" underlings guarding my old captain.

The day the oddball finds a little sister, who stoicly lets us pamper her, only for the incompetent boss to accuse her of being an alien (true), making her angry and causing the oddball (and us) trouble with her mud-puppet monster, but the cute, adorable oddball's charming sincerity is able to reach her heart.

The day Ultraman Father comes to visit during the festival held not far from our base because our Ultraman has been turned into gold, and we all get grounded by the three-headed monster that creepily talks to itself with each head.

The day that fish guy saves Ultraman, helps us cook up a plan to deal with this flying strong dolphin monster, but then leaves us with this revealing gift that makes me scream in horror.

The day our lunch lady dies and gets revived by aliens who want to invade Earth, but as she isn't consulted about that plan, she breaks off the alien's control with the help of her bond with her family, and shows off her impressive fighting ability against the not poor unsuspecting monsters while we...watch.

The day the oddball goes off base on his day off and gets infected by plant pollens not of this Earth, then we locate the source of the space plant and go destroy it, but not before the oddball discovers that people are held hostage on that space tree.

The day a teacher Ultraman comes to Earth to deal with some negative energy from human hearts, ignoring his students for the most part, then makes up for it by attending their reunion in person.

The day our captain meets an old friend who is twice his age, and I discover how useless the action girl (can't) and the oddball (won't) are in spying on them.

The day we are forced to leave the oddball on a date with a young marine biologist who met him some time back, and go chase the source of space-time wave, even though we suspect it might be a trap (it is).

The day we are stuck on the moon with no electrical power until the action girl hears instructions on how to clear the jammed signal, but after we restore our power the moon is mad and sends out a monster to get rid of us, which has a fair chance of succeeding if the owner of the mysterious voice hasn't intervened.

The day we return to Earth, but are captured by another monster alien who is a lackey to some terrifying final boss who doesn't deign to make appearance yet, then get to yell at our Ultraman across radio waves for hesitating to fight - stop babysitting us and protect the populace already!

The day I, the monster professor, the lone player (who isn't so lonely now, is he?), and our captain are confined in the infirmary, following our hostaging misadventure the other day, and have to reluctantly let the action girl and the crybaby go out to save our frozen Ultraman and permanently finish off that immortal ice monster.

The day we all betray the oddball and attack him out of mistaken belief that he is an invader, causing him to kidnap the monster professor and fly away on our wings, but no worries - our bonds are strong enough we eventually wake up and kick the real villain's butt.

The day the terrifying final villain descends and, in exchange for protection, demands Earthlings to hand over Ultraman, who tries and fails to stop the invading monster army, so cue our captain revealing his identity as a gray smartsuit wearer who asks the people of Earth to think for themselves whether to trust the villain who plunges our world into darkness.

The day our base is almost obliterated to the ground, but we are not alone because old friends we make along the way return to help us, but the enemy is too strong our weapons are ineffective so I fly out on a suicide mission and almost die (I don't, of course).

The day everyone of us becomes Ultraman and stands there for five minutes or so spamming our beam at the final villain, who obliges us by staying put and exploding after the captain joins us with an item that increases the effect of our Ultra beam, and we say farewell to the two Ultras that come help us, and and and...

not fanfic but might as well be, ultraman mebius, cast commentary but it's just one person

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