Game Night Blog Tour, Part II: The Contest

Jan 28, 2010 22:57

OK, now you've read the interview (see Part I), and had a look at Jonny Nexus's website with the info on Game Night, it's your turn.

To win a copy of Game Night, write a drabble, below, in the comments section. The theme is roleplaying game comedy. A drabble is a short story that's precisely 100 words long. The writer of the best drabble, as judged ( Read more... )

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Comments 12

Cthulhu Madness wargrimace January 29 2010, 09:34:44 UTC
The priest was tied up, while the three investigators stood around .
Joe said, "strip him naked, with a stick of dynamite between his legs, he'll soon talk".

why is it every time we capture someone, you decide that you’re going to strip and torture them, said Claire.

Dan chipped in, "why don't you just stick that dynamite where the sun don't shine and be done with it".

Will, put his pencil down, "I'm supposed to be insane".

You have a fear of the dark and convinced your being stalked by a rabbit, not obsessed with stripping everyone, replied Dan.

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Re: Cthulhu Madness karohemd January 29 2010, 13:22:37 UTC
That... sounds too much like reality than a story...

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gbsteve January 29 2010, 12:56:41 UTC
King Conan looked down from the Eagle Throne, his brow furrowed.
‘What is it this time?’ he asked his fawning vizier.
‘A delegation of Zingarans, eager to parlay.’
‘Send them in,’ said the King, waving his hand dismissively - a hand that had strangled snake-gods, climbed the Mountains of Forever, fondled dusky maidens on the altars of evil temples, now reduced to signalling to courtiers. The Zingarans approached. On a signal from their leader, two women threw themselves to the ground and set off a terrible wailing.
‘Why?’ thought Conan, ‘why did I ever mention the lamentations of the women?’

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contest entry agesgaming January 29 2010, 16:44:19 UTC
Chris: "A square table...c'mon I thought we were gonna share the story."

John: "What's wrong with the table?"

Chris: "The square table is a fascist piece of furniture. You'll set at the head and then everyone will fight to sit next to you."

John: "I suppose you're a roundie. Great, you want me to sit around the table and get nothing done. How are gonna run a game when you don't have a leader?"

Chris: "We could sit on the floor."

John: "I'm not some peasant. I'm a knight of the sixth order."

Chris: "I guess it's game over then."

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Gamers! jradimus January 30 2010, 16:18:54 UTC
GM: Sorry, you can’t use this character.
Player: Why not?
GM: Because this is a pirate adventure, and he’s a 13-year-old Chinese boy, in the Caribbean in the 17th-Century. How did he get there?
Player: He’s on a journey of learning and spiritual self-discovery in preparation to becoming a Shaolin monk.
GM: Of course he is. But how did he get there?
Player: He decided he should go see this “New World” he’d heard of, and got captured.
GM: So now he’s a 13-year-old Chinese boy captured by pirates! He’s gonna get passed around like rum.
Player: Oh…
GM: Yeah.

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Cairo, 1934 (an approximate campaign summary) kitchenutensil January 31 2010, 22:13:56 UTC
137 suspects, including 13 boys, have been arrested in a bizarre case of arson and murder. Police report that the suspects all claim to have been secretly tracking one of the other suspects, on behalf of one of 5 self-styled “investigators” of American origin. A small explosion destroyed one house and killed 4 local men. The sole survivor claims that he was also hired by one of the “mad investigators” to follow another “investigator”, and that the 5 of them were fighting over books and statuettes at the time of the explosion. The whereabouts of the 5 foreigners is unknown.

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