Suikoden

Jan 14, 2013 19:27

You know what I miss? Suikoden. As in real Suikoden games. Not gameboys games. Not IV which is not a game that exists. But the other ones. I, II, III, and V ( Read more... )

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makoknight January 15 2013, 05:23:48 UTC
I'd settle for Woven Web of A Century or whatever the PSP one is to come out in english, but yeah, the Suikoden games were great and I'd kill for a proper new one.

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occamsnailfile January 15 2013, 05:52:36 UTC
You don't want to get too tied to specific villains, even if they're good. But the character recruitment/base-building aspects of Suikoden did set those games apart. I played a bit of 3 and stopped when I found out about the undocumented order you needed to do the cutscenes in to get all the character beats and never tried any others later.

Azure dreams was a very different kind of game but you also had a build a town in that one, and the one Monster Hunter I played did as well; NWN2 had that castle thing you had to work on. I guess what I'm saying is that I like the sense that the PCs are building something good in addition to fighting something bad.

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theantitexan January 15 2013, 19:09:31 UTC
Me too, man. Me too.

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gearhead January 16 2013, 06:10:48 UTC
I missed Suikoden for a long time too.

Then I discovered Legend of Heroes and now I simply ache for XSEED to translate them... but this is more or less exactly like trying to translate the Wheel of Time into another language.

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verbanonfacta January 16 2013, 11:46:00 UTC
If you're really missing it, have a look at Exit Fate. Very, very smoothly-done RPG Maker game that is very obviously a spiritual successor to Suikoden. Writing comes and goes, but the price (free) is right.

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