On one level, I've never understood people who make films out of video games.
Turning a book into a film, or a film into a book, makes sense as an artisitic proposal. This is because "things which make a book good" and "things which make a film good" have significant overlap. Conversely, what makes a computer game good is gameplay, and the rest is fluff. So how anyone can expect to produce a satisfying film from a source in which plot, character and dialogue are basically last-minute graft-ons beats me completely. Even plot-heavy, plot-driven games mostly consist of just following a single character around while (s)he performs a series of essentially repetitive actions
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Turning a book into a film, or a film into a book, makes sense as an artisitic proposal. This is because "things which make a book good" and "things which make a film good" have significant overlap. Conversely, what makes a computer game good is gameplay, and the rest is fluff. So how anyone can expect to produce a satisfying film from a source in which plot, character and dialogue are basically last-minute graft-ons beats me completely. Even plot-heavy, plot-driven games mostly consist of just following a single character around while (s)he performs a series of essentially repetitive actions ( ... )
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