Final Fantasy Classes Blogcrew

Jun 20, 2020 20:44



Rules:
1) Pick only Two Classes
2) Don't post up the code til I post what class you are
3) It doesn't matter how many people choose a class they like. You can join any class here^_^
4) You may changes any class anytime
5) Stay Active
6) Have Fun!!!! =)

Info:

The Warrior/Knight: The Knight equips very heavy and protective armor, and wields all swords, weapons which usually excel in their offensive power. A potent physical attacker who look after his party members.

The Monk: is a master of martial arts who favors barehanded fighting, sometimes supplemented with claws. In some games, they can use meditative techniques, which improve their power or heal their wounds. They can often counterattack against physical attacks as well.

Samurai: are Japanese-styled fighters who fight primarily with katana. They hold their weapons with both hands for increased damage.

Thief: Thieves aren't really great fighters. But they have their uses, most ntoably outside of battle. With a in your party, every passage will be revealed to you. Giving you hints as to the locations around the areas.

White Mage: White Mage is not the glamorous job, but it is the most important job by far. These characters are masters of White Magic. Basically the masters of Healing.

Black Mage: Black Mages are the most powerful magic wielders. Their magic is mostly elemental, and does massive damage to enemies that have elemental weaknesses.

Bard:use songs or dances to cause effects, often strengthening the party or weakening the opposition through temporary stat reduction via the Sing command.

Blue Mage:is a practitioner of Blue Magic, which replicates the special attacks of monsters through learning or observation.

Time Mage: is a specialized wizard with the ability to manipulate the space-time continuum to speed up, slow down, or completely halt the passage of time; control celestial bodies; or influence the pull of gravity.

Red Mage: Use the abilities of Black Mages and White Mages and have the combat abilities of a Fighter, are not as good at any one ability as are any of the other classes. In general, they can only cast a handful of lower-level spells.

Summoner: Calls on powerful entities to attack enemies, protect the party, or render other forms of aid. As a magic-using class, summoners are typically shown to be physically frail as a trade-off for high magical potency, and can traditionally equip only light armaments such as clothing and robes.

Dancer: Same as "Bard"

Berserker: is a pure physical class focussing on high strength and agility to defeat their opponents.

Mystic Knight: Mystic Knight are warriors that can cast magic on their swords to perform attacks with the power of the spell for several rounds. They have also been called Mageknights or Biskmatars.

Beastmaster: can control or even capture and train monsters.And also Mediator as learning an ability to communicate with and manipulate monsters.

Geomancer: channel the powers of the surrounding environment;therefore, their abilities differ depending on their location. If in a forest, they will attack with vines and forest animals, if in a cave with rockslides, if in a desert with quicksand, and so on.

Ninja: is generally both fast and powerful; however, to achieve this level of dexterity, Ninja are unable to wear heavy armor. They can equip Ninja-specific weapons, such as Ninja Swords, Katanas, Knives, and Boomerangs. Ninja usually possess the Throw ability, which allows them to throw powerful, damage-dealing items like Shuriken and weapons from the inventory at the enemy.

Ranger: Is a physical class specializing in ranged weapons-such as bows,crossbows and occasionally guns. Aside from their bow attacks, some Hunters have buff abilities that temporarily raise their stats, such as Aim, which raises accuracy; or Charge, which increases the damage that arrows inflict. They can inflict status effects with specialized arrows, and sometimes can detect, capture, or hide from enemies.

Chemist: are generally support units, who use special abilities such as Mix to cure party members and relieve status ailments.

Dragoon: uses spears and their Jump ability and usually wears heavy armor. Jump typically does double damage when the user is wielding a spear, and removes the Dragon Knight from combat for several rounds. While jumping, Dragoons either thrust downward with their spears to skewer enemies, or toss the weapon at the foe from above.

Samurai: are Japanese-styled fighters who fight primarily with katana. They hold their weapons with both hands for increased damage.

Mime: can replicate the previous action of another party member with the Mimic command.

Dark Knight: are the embodiment of sorrow, regret, and mourning; they wield dark magic dedicated to stealing the health of an enemy. Their special attacks usually involve draining their own health - or, in some cases, sacrificing themselves - to inflict heavy damage on the enemy.

Paladin: the opposite of Dark Knights, are virtuous knights devoted to the good of the people; these "knights in shining armor" wield low-level white magic to aid the people.

Final Fantasy Classes + http://shadowbankotsu.livejournal.com/">[Classes/Classes]●

Final Fantasy Classes + ●[Classes/Classes]

The Warrior/Knight:
alequinn_sedai

The Monk:
thisisarisa

Thief:
sira

White Mage:
i_catch_a_cold

Black Mage:
clymnestra
atsuka_chan
remembrancer19
amari_sakura
twilight_midna

Bard:

Blue Mage:
twilight_midna

Time Mage:
senbonzakura77
remembrancer19

Red Mage:
shadowbankotsu
vanilla_veins

Summoner:
clymnestra
springwinds
atsuka_chan
amari_sakura
vanilla_veins

Dancer:
i_catch_a_cold
kitty_catline

Berserker:
alequinn_sedai

Mystic Knight:
shadowbankotsu
contingence

Beastmaster:
sherricecherry

Geomancer:
springwinds

Ninja:
yuffie_kisaragi
kitty_catline

Ranger:
jushira

Chemist:
demon_valentine

Dragoon:
sira

Samurai:

Mime:

Dark Knight:
demon_valentine
fruitsbsk28
xxfragancexx

Paladin:
interstellar

@blogcrew: final fantasy classes, @multifandom

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