I said this about P3, and it seems to still apply:
"There's a certain state of cognitive dissonance that inevitably sets in at about the 90 hour mark of playing a single-player RPG alone in your darkened room, the main thematic element of which is that our relationships with others is the only thing that makes life worth living".
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"There's a certain state of cognitive dissonance that inevitably sets in at about the 90 hour mark of playing a single-player RPG alone in your darkened room, the main thematic element of which is that our relationships with others is the only thing that makes life worth living".
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