I took Matt's idea of cutting Hump for Storm, and I think it helps, especially if you play off-curve, which I think you'll want to do on turn 3 about half the games you play, and every now and then on turn 4. Not to mention that you have Bloodhound, Leech, Tommy, and Ape that can also drain cards from your hand if fully utilized
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I'm starting to think Morlocks might have just gotten lucky with their drops against Avengers in my testing so far. Statistically, the weakness seems to be hitting 4, 5, and 6 with only 4 copies of each character at that drop and 4 bloodhounds. The math works out like this
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