3D continues - not having a good time of it - Commission slots open!

Aug 09, 2016 21:00

You know, I use to find this easy. But as the technology has advanced it has acutally become more and more obtruse to the point of unworkable ( Read more... )

unreal, 3d, commissions, maya

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ruggels August 12 2016, 05:29:57 UTC
This is exactly why I stopped upgrading at Maya 2012, and Max 2014. I did not want to ever have to deal with subscriptions or cloud licensing. I think the only program that doesn't have that these days is Cinema4D, and Blender.

This is also why I am always looking for alternates to Photoshop now past CS5, such as clip Studio,SAI, and others.

Having to often switch between different Maya versions, I tend to keep versions of my files as OBJ or FBX files so i can pass them along. Even now i tend to mostly work in maya 201o, as it was the last version purchased for me by an employer, so it's stable and works.

I could say, when in doubt pirate it, and apply for work using only Renders, like most other people down here, but well YMMV.

Scott

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smudge_dragon August 12 2016, 21:53:15 UTC
I highly recommend for actual art creation Clip Studio Pro (Aka Manga Studio). Their animation tools for simple straight up traditional, hand drawn animation are pretty good too ( ... )

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