for a change of pace...

Nov 06, 2011 06:18

Some awesome guild news! Tonight the guildies downed Rags for the first time without a mage... I was starting to think that wasn't possible, but apparently with three engineers working in tandem it's workable! So, looking good for future kills.

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laudre November 6 2011, 16:39:25 UTC
I'm guessing that it's the magma traps in Phase 1?

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sodzilla November 6 2011, 22:08:44 UTC
Yup! We've actually never had a problem with them on our previous kills because our resident mage handles them like a charm, but last night he wasn't there, so it feels good to know we do have a backup option. It'd be sad to let the big fiery one go un-stabbed for lack of one player.

...admittedly given that it's not THAT common to have 3 engineers in a 10-man raid, I still think Blizz are somewhat betraying their usual "bring the player not the class" policy in this instance.

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laudre November 6 2011, 22:36:00 UTC
Ilkoland (Kurotawa), a destro warlock, usually splits magma trap duty with one other clothie/ranged type that has some way to deal with the falling damage, such as a priest. (I think he's using Demonic Circle: Teleport, but I've never played close attention.)

Ash, being an engineer, has sometimes run in to tag one when nobody else can, but that's only been once or twice that I can recall. I think I've been melee DPS on only one successful Rags kill, so I'm usually too busy healing to do it.

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nagaina_ryuuoh November 6 2011, 23:04:48 UTC
Grats!

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sodzilla November 6 2011, 23:44:45 UTC
Heh, I wasn't there. Got my kill in two weeks ago, then was supposed to have gone last night, but managed to reprise my Amazing Timezone Confusion Trick from Thursday and logged on too late =(

One of the things I hate about depression is the way it makes me stupid. Normally at least I don't repeat my dorky mistakes.

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