This isn't a battle anymore; it's a motherfucking war.

Jun 25, 2009 03:37

[ In the early hours of the morning, the silence is shattered by the sudden wail of air raid sirens resounding through the city. They seem to be coming from everywhere, waking those in both Shibusen and the civilians - it seems to be a city-wide warning.

There is a crackle of a loud speaker, before Death Scythe's voice rings out over the clamour.

[ All citizens evacuate to the fall out shelter. Repeat, all citizens evacuate to the fall out shelter. ]

A large blast rocks the city, rattling the foundations of the buildings as light fills the darkened sky. The residual magic of the bombs crackle, leaving a large chunk of the residential district in ruins. Shrapnel and rubble are littered everywhere, thrown through windows and building sides by the force of the explosion.

Every personal computer screen flickers to life in the student homes. A very disheveled looking Death Scythe appears.]

Attention, all students- stay calm.

This is an evacuation. Leave your dorimitories and head towards Shibusen. Follow the civilians to the shelter- there is room for everyone, you will be safe there.

Now listen up, the following is important. You have twenty minutes until the shelter is sealed from the inside- do you understand? Twenty minutes! No more, no less!

Any students that do not make it to the shelter, for whatever reason? Head towards the inner city. Trained Shibusen technicians will be patrolling the area. Find them, they will protect you.

Avoid confrontation with the enemy at all cost, they are armed and dangerous! AVOID CONFRONTATION.

--What?

More of them?

You can't be-

I don't care if you're a student that's been with us five years, or two days- be careful! I don't want to lose any one of you.

-----

From here you have THREE OPTIONS; at the most you may choose two of the following:

1. TWENTY MINUTE MARATHON: This is an optional log, for those that wanted a bit of extra drama. Characters will post in this log, with the end-result being they arrive at the shelter in the nick of time and join the 'SHELTERED' log- or fall behind and join the 'SHOWDOWN' log. [The rough outline of what happens will be decided beforehand, for more accurate progression into the other logs.]

2. SHELTERED: This log will take place from the time the doors shut. Characters could have arrived on time during the rush with civilians, or have arrived at the end of 'Twenty Minute Marathon'. Your character will be stuck in the shelter for the entire day, though with access to the network if they so choose.

2. SHOWDOWN: This is the log for those looking for a fight (or more accurately, an ass-whooping.) Any characters who chose not go to the shelter, or weren't able to make the time limit are welcome in this log [ Including students who took part in the TWENTY MINUTE MARATHON ]. It takes place in the inner city, where NPC technicians will be defending against the witches.

Logs will be posted by Mods this afternoon - feel free to discuss plans to meet up with other students, be a rebel or counter attack in the meantime.

Newly arrived students will automatically be in the SHELTERED log. Sorry guys. Feel free to WTF over the network.

Any characters on hiatus are deemed MIA - the player may chose where they were during the day upon their return.

spirit albarn, c: arisato minato, !event, c: superbi squalo, c: alfred f. jones (america), c: gale, c: matthew williams (canada), c: arthur kirkland (england), c: yoko ritona

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